Resonance: A Plague Tale Legacy Featurette Highlights Light-Based Gameplay
A new Resonance: A Plague Tale Legacy featurette shows how Sophia can use light to navigate dangerous environments and overcome…
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CORDURA, a psychological horror extraction game for one to four players, has been officially revealed by Garage51 during the Future Games Show Spring Showcase 2026, which took place alongside the Game Developers Conference 2026.
The Barcelona-based studio, previously known for the VR rhythm game Drums Rock, is taking a very different direction with its new project. CORDURA blends co-op gameplay, psychological tension, and extraction mechanics, placing players in a twisted Victorian world where science has blurred the line between humanity and something far darker.
In the game’s story, players take on the role of desperate workers who break into corrupted aristocratic mansions to recover rare objects known as “Roses of the Night.” These mysterious items are used to produce Ambrosia, a powerful substance coveted by the elite. Each mission follows a simple but dangerous objective: break into a haunted mansion, retrieve what you can, and escape before the building and its horrors close in.
What makes CORDURA stand out is its focus on paranoia rather than traditional jump scares. Players must work together to navigate procedurally generated mansions that constantly shift and reshape as the mission progresses. Often, one player remains in a control room guiding teammates using maps and radio communication while others explore the labyrinth-like mansion in person.
Communication plays a central role in survival, but it can also betray you. The game features proximity voice chat and radio communication systems that the mysterious force known as “The Night” can imitate. It can mimic players’ voices, names, and even appearances, creating moments where teammates must question whether the person they are speaking to is real or something pretending to be them.
A sanity system adds another layer of tension. Characters lose sanity quickly in darkness and can only restore it by physically reuniting with teammates. However, with the game’s mimic mechanics in play, players are forced to wonder whether the person approaching them is truly an ally.
Each mission is also shaped by permadeath and procedural level changes. If a character dies, they are gone permanently, though survivors can risk returning to recover their equipment. Meanwhile, the mansion’s layout shifts as time passes, forcing players to mark paths and adapt quickly before escape routes disappear.
CORDURA is currently planned for release on PC via Steam and on PlayStation 5, though a launch date has not yet been announced.
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