Egging On is a precision platformer that stands out in today’s indie scene thanks to its simple but bold idea: you play as a fragile chicken egg trying to climb through strange, dangerous, and often funny environments. It mixes physics-based movement, careful platforming, environmental puzzles, and a constant feeling of tension, because one mistake can send you rolling all the way back to the bottom. As an egg, you wobble, roll, bounce, and crack depending on how you land and how well you time your jumps. Even the jump height depends on when during your rolling cycle you choose to push off, so every movement becomes a small test of timing and patience.

The basic structure of the game is simple. You start at the bottom of an area and must climb upward through henhouses, farm shops, factories, kitchens, and other strange places. The world is full of traps, rotating platforms, saws, angry roosters, and narrow paths that require slow, careful control. You can play in standard mode, which has no checkpoints and punishes every mistake harshly, or activate an optional drone checkpoint system for a more forgiving climb. Along the way you can find collectibles, hidden tasks, secrets, Easter eggs, and unlockable cosmetic shells that give you more reasons to explore beyond just reaching the top.
One of the strongest qualities of Egging On is how original and satisfying it feels when you learn to control the egg. The developers took something awkward and fragile and turned it into a movement system with real depth. When you finally master a jump or survive a tricky section, the sense of relief and pride is huge. The variety of environments also keeps the game fresh, because each new area introduces new traps, different layouts, and unique challenges.
Egging On never takes itself too seriously. It mixes difficulty and humor in a way that makes even painful failures feel less harsh. The narrator comments on your progress, the traps are often ridiculous, and the art direction finds a good balance between cozy farm-style design and danger. Even though the game can be cruel, it never loses its playful tone, which helps soften the frustration that comes with repeated falls.
However, that frustration will not appeal to everyone. Egging On can be very hard, especially in standard mode. A small mistake or a mistimed roll can undo minutes of careful climbing. The physics that make the game interesting can also make it feel slippery or inconsistent at times, which means some sections may take many attempts. The game does not hold your hand, and it expects you to learn through trial and error. For those who dislike repeated failure or who prefer platformers with smoother controls, this can feel exhausting. Even the optional checkpoint mode, while helpful, still leaves plenty of challenge intact.

In general, if you enjoy games like Getting Over It with Bennett Foddy or other physics-based “climb or fall” experiences, this game hits that sweet spot in a unique way since the sense of mastery and progress is what keeps you moving forward. A lot of thought and care clearly went into the entire experience, and you can see that in all the small details. The sound design is especially impressive – I never expected to think about what an egg rolling on glass or metal should sound like, but the game gets it exactly right.
Egging On is not a game that tries to appeal to everyone, but it excels at what it wants to do. It is a hard, strange, funny, and unique platformer built around mastering movement and accepting failure as part of the journey. It is rarely relaxing and never simple, but it leaves a lasting impression thanks to its creativity, its carefully built physics, and the sense of accomplishment it gives when you finally reach the top. If you enjoy climbing games where every attempt brings you closer to mastery, Egging On is absolutely worth your time.
Review copy provided by the publisher