Go Home Annie Arrives on PlayStation 5 Alongside Major PC Update

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Go Home Annie: An SCP Game, developed by Misfit Village from the PISMO Incubator powered by A1, is now available on PlayStation 5, making it the first game developed within the incubator to launch on a PlayStation platform. At the same time, the PC version has received a major free update introducing new content and a range of improvements.

The PISMO Incubator is a specialized video game development hub based in Novska, which will continue its growth through the Gaming Industry Center. The future campus is being built in the Novska Business Zone, with the Center expected to begin operations by the end of 2027. Go Home Annie is one of the most successful Croatian video games, and the Center itself is set to open new opportunities for game developers and anyone interested in working in the gaming industry.

What’s New in Go Home Annie?

The Go Home Annie update arrives one year after the game’s initial release and focuses on expanding gameplay while refining the experience based on player feedback. One of the key changes involves the supernatural handheld camera, which now plays a significantly larger role and allows for more exploration and interaction.

Additionally, a new horror segment has been introduced, featuring darker environments and a stronger sense of threat. Although the game was not originally intended as a traditional horror title, this new content responds to audience expectations and further deepens the atmosphere.

The update also includes extensive technical improvements, with over a hundred bugs related to gameplay, performance, and visuals fixed. The game now runs more smoothly across a wider range of configurations, including the Steam Deck.

As Mladen Bošnjak, the game’s director, points out, this is the final major update, bringing together the team’s original vision with changes driven by player feedback. The PlayStation 5 release, combined with the significant PC update, marks the completion of the game’s development cycle and its continued expansion to a broader audience.

“The release of Go Home Annie on PlayStation 5 and the major free PC update confirm the ongoing development of Misfit Village and the quality of projects emerging from the PISMO Incubator. This is an important step in increasing the visibility of domestic teams on the global gaming scene and proof that games developed in Croatia can reach the world’s biggest platforms,” stated representatives of the Gaming Industry Center.

About the Gaming Industry Project

For reference, the Gaming Industry Center project is led by the Public Institution Regional Coordinator of Sisak-Moslavina County, in partnership with Sisak-Moslavina County, the development agency SIMORA, and the City of Novska. The total project value amounts to €38,661,324.08. The project aims to finance the construction and establishment of a faculty focused on video game development, as well as a student dormitory in Novska, along with supporting energy and transport infrastructure.

Funding is provided through the Just Transition Fund, whose overall goal is to mitigate the potential negative impacts of the transition toward a climate-neutral economy. By developing new skills and supporting emerging sectors and technologies, such as the gaming industry, as well as entrepreneurship, the project seeks to increase employment, reduce emigration, and attract young professionals and entrepreneurs to the Sisak-Moslavina County region.

The project officially began on March 29, 2024, and is scheduled to run until November 29, 2027. A second phase is also planned, pending a funding decision, which includes the construction of a gaming industry accelerator and incubator.

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