If you enjoy independent indie game coverage, consider supporting Indie-Games.eu on Patreon. It helps keep the site independent.
Paratope has shared a new development update for Skyclimbers, confirming that the game is still planned for release in 2026 on PC via Steam. The studio announced that details about the Beta and Early Access plans will be revealed in the coming weeks. This update will clearly explain their goals for release and outline a refined scope meant to avoid further delays.
In follow-up replies, the developers confirmed that consoles will come after the PC launch. A PlayStation 5 wishlist page is already live, and Paratope also confirmed that a creator program will be part of the upcoming Beta.
This update comes after a long development journey that began with a successful Kickstarter campaign in 2021. The project raised more than 340,000 dollars from over 6,000 backers. Since then, the timeline has shifted several times, with earlier plans moving the Beta into 2025 and Early Access into 2026. These delays were explained as necessary to improve key systems such as city-building, monster behavior, and the game’s main progression loops.
Climbers,
— Skyclimbers (@playskyclimbers) January 21, 2026
Paratope is committed to release in 2026 and will be announcing the plan for Beta and Early Access in the coming weeks.
We greatly appreciate your patience while the team prepares a major development update.
The update will include a breakdown of our goals for… pic.twitter.com/sVpshU01lS
Skyclimbers is a multiplayer city-building action RPG developed and published by Paratope, a New York–based indie studio known for anime-inspired games and related merchandise. The game takes place in a procedurally generated, anime-style universe made up of many dimensions. Players build and manage kingdoms, choose RPG classes, tame and evolve monsters called Sentius, gather resources, and survive in a world that supports both cooperation and competition.
You can design cities using a mix of top-down planning and free building while also exploring the world in third person. Villagers can be assigned jobs, food and resources must be managed, and armies can be trained to defend cities from raids or take part in large sieges. These systems exist alongside RPG combat, exploration, and monster collection.
Exploration takes place across large procedural continents, each made up of multiple biomes with their own plants, animals, and dangers. Beyond land, an endless ocean allows you to sail to new regions and generate fresh worlds. Enemy clans grow over time, expand their territory, and may launch attacks on player cities, keeping the world active and threatening.
Skyclimbers also supports up to five players in co-op, with the same content playable solo or offline. Players can share empires, command AI-controlled armies, take part in PvE raids, or engage in PvP.
Today’s roundup covers a wide range of stories shaping the future of independent games.
The indie games scene doesn’t slow down and neither do we.
An IGN trailer recently highlighted 1348 Ex Voto, an upcoming third-person action-adventure game set in Italy during the Black Death.
Deep knowledge of chess is not required and the developer has made it clear that learning strict openings or endgame…
Knight’s Path is an upcoming action RPG made almost entirely by solo developer Jan Tichota.
Some developments in today's gaming world are simply too significant to ignore, and today’s roundup reflects that balance.
The latest controversy about LGBTQ characters began with a former viral screenshot shared on X.
The Outer Worlds 2 is less an isolated disappointment and more a sign of a changing market.
In a new Patreon-exclusive article (free-to-read for anyone), I break down the full workflow behind our reviews.
Both Pillars of Eternity games used backer betas, which gave early access to players who supported the projects.
What shocked publishing lead John Buckley was not the number of pitches, but the terms developers had come to accept.
Welcome back to Daily Indie News Roundup, your one-stop snapshot of everything happening across the indie games and the wider…
To keep your feed clutter-free, we’ve once again gathered the latest headlines from across the indie gaming space.
We’re already halfway through January 2026, and the new year is off to an incredible start for gaming.
There is a growing problem in gaming media with exclusives and question arises who really breaks the gaming news anymore…
We are still fine-tuning this format, so please bear with us as we improve.
In BEFORE I GO, you take control of an inner child trapped in limbo, moving through a symbolic journey toward…
Instead of flooding your feed with dozens of individual posts, here’s everything you need to know from the indie games…
At its best, the alliance sends a strong signal that online safety is no longer something to be handled in…
It is an easy recommendation for anyone who enjoys beautiful worlds, strong narratives, or tactical depth.
Today’s roundup covers a wide range of stories shaping the future of independent games.
The indie games scene doesn’t slow down and neither do we.
An IGN trailer recently highlighted 1348 Ex Voto, an upcoming third-person action-adventure game set in Italy during the Black Death.
Deep knowledge of chess is not required and the developer has made it clear that learning strict openings or endgame…
Knight’s Path is an upcoming action RPG made almost entirely by solo developer Jan Tichota.
Some developments in today's gaming world are simply too significant to ignore, and today’s roundup reflects that balance.
The latest controversy about LGBTQ characters began with a former viral screenshot shared on X.
The Outer Worlds 2 is less an isolated disappointment and more a sign of a changing market.
In a new Patreon-exclusive article (free-to-read for anyone), I break down the full workflow behind our reviews.
Both Pillars of Eternity games used backer betas, which gave early access to players who supported the projects.
What shocked publishing lead John Buckley was not the number of pitches, but the terms developers had come to accept.
Welcome back to Daily Indie News Roundup, your one-stop snapshot of everything happening across the indie games and the wider…
To keep your feed clutter-free, we’ve once again gathered the latest headlines from across the indie gaming space.
We’re already halfway through January 2026, and the new year is off to an incredible start for gaming.
There is a growing problem in gaming media with exclusives and question arises who really breaks the gaming news anymore…
We are still fine-tuning this format, so please bear with us as we improve.
In BEFORE I GO, you take control of an inner child trapped in limbo, moving through a symbolic journey toward…
Instead of flooding your feed with dozens of individual posts, here’s everything you need to know from the indie games…
At its best, the alliance sends a strong signal that online safety is no longer something to be handled in…
It is an easy recommendation for anyone who enjoys beautiful worlds, strong narratives, or tactical depth.

To provide the best experience, we use technologies such as cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this website. Not consenting or withdrawing consent may adversely affect certain features and functions.
