Daily Indie News Roundup #2 (16. 1. 2026.)

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Welcome back to our second Daily Indie News Roundup. To avoid spamming your feed with multiple articles, we’ve gathered all the latest news from the indie gaming world and the broader industry (excluding AAA titles) into one convenient place. We are still fine-tuning this format, so please bear with us as we improve. Our goal is to provide the most comprehensive coverage possible.

Super Battle Golf Brings Chaotic Multiplayer Golf to Steam

Developer Brimstone and publisher Oro Interactive revealed Super Battle Golf, a chaotic online golf game for 1–8 players where everyone plays simultaneously. Rather than traditional turn-based golf, players can shoot, sabotage opponents, and use gadgets to reach the hole first in fast-paced, free-for-all matches. The game is coming to Steam.

Paper-Craft Action Game Majogami Launches on PS5 in May 2026

Majogami is a newly revealed paper-craft styled 2D action platformer coming to PlayStation 5. Players control Shiroha, a young woman wielding a katana called Kamikiri, journeying through a surreal world alongside her father, who has been turned into paper. The game emphasizes fast, instant movement and combat through its “Setsuna” ability, alongside narrative-driven progression.

BAKUDO Gets First Public Combat Demo This February

Shueisha Games unveiled new details and character visuals for BAKUDO, a competitive sci-fi hyperball sports boss-rush action game. Players face intense one-on-one boss battles using ball-based combat mechanics, with protagonists Yuria and Evie offering a first look at the game’s world and tone.

Nonentity Galaxy Brings Corporate Satire to Space on February 3

Brick-Up Studio and publisher 2P Games announced Nonentity Galaxy, a darkly comedic roguelite strategy game satirizing corporate culture in space. Players take on the role of a low-ranking employee scavenging dangerous combat zones while slowly building a personal ship and plotting an escape from “The Company.”

Goblin Sushi Launches Into Early Access This February

Metaroot and Old Cake Factory revealed Goblin Sushi, a management sim where players run a sushi restaurant inside a goblin cave. The game blends restaurant management, progression systems, and humor as players serve increasingly extravagant sushi to demanding goblin customers.

Banned 1995 CD-ROM “Forbidden Solitaire” Demo “Leaks” on Steam

A cult 1995 FMV CD-ROM title long considered “banned” has resurfaced, with Forbidden Solitaire receiving a modern demo reveal. Framed as a dangerous digital artifact, the game blends surreal 90s FMV aesthetics with solitaire-based gameplay and horror themes.

Orwell Series Heads to Nintendo Switch in 2026

Daedalic Entertainment confirmed that Orwell: Keeping an Eye On You and Orwell: Ignorance is Strength are launching on Nintendo Switch on January 21, 2026, fully compatible with Nintendo Switch 2. Both titles are available for pre-order now with a 10% discount, bringing the acclaimed surveillance thriller series to consoles nearly a decade after its original PC debut.

Lovish Launches February 5 Across Consoles and PC

LABS Works and DANGEN Entertainment announced that Lovish, an 8-bit action-adventure from Matt Kap (Astalon: Tears of the Earth), launches February 5, 2026. Players follow Sir Solomon in a monster-slicing quest filled with retro aesthetics, fast-paced combat, and classic adventure design.

Coffee Talk Tokyo Delayed to May 2026 for Final Polish

Toge Productions confirmed that Coffee Talk Tokyo will now launch globally on May 21, 2026. The team cited the need for additional polish to ensure the game’s tone, comfort, and character moments live up to the series’ reputation.

Planet of Lana II Shows New Northern Wastelands Gameplay

Wishfully Studios and Thunderful reaffirmed an early 2026 release window for Planet of Lana II, which is in development for PC, Xbox, PlayStation, and Nintendo platforms. We also got a new trailer for the game.

Industry News

GOG on Game Preservation

GOG managing director Maciej Gołębiewski warned that requiring games to remain online indefinitely could discourage developers from making new titles. He emphasized the complexity of balancing preservation, funding, technical challenges, and fair end-of-life planning for games.

Clair Obscur: Expedition 33 Leads 2026 Game Developer Choice Award Nominations

The finalists for the 26th annual GDCA were announced, with Clair Obscur: Expedition 33 leading with eight nominations. Other major nominees include Hollow Knight: Silksong, Donkey Kong Bananza, Split Fiction, and Ghost of Yōtei. The ceremony will take place on March 12, 2026.

Media Layoffs Continue

Games journalism continues to face instability in early 2026, with Inverse significantly reducing its gaming team as parent company Bustle Digital Group shifts focus away from games coverage. Multiple writers were affected, leaving the outlet with a reduced entertainment staff. At the same time, Vox-owned The Verge laid off gaming writer Ash Parrish, following earlier restructuring and the 2024 sale of Polygon. The cuts underscore ongoing uncertainty across games media, as outlets struggle to define sustainable models for games coverage amid broader industry layoffs.

Steam Reveals Full 2026 Festival and Sale Schedule

Valve has published its complete Steam event calendar for 2026, outlining a packed year of digital festivals and seasonal sales. The roadmap gives developers and publishers long-term visibility for planning launches, demos, and promotional campaigns throughout the year.

Indie Studios Find Long-Tail Success Through Catalog Optimization

A recent case study from GameDiscoverCo spotlighted the effectiveness of catalog management and long-tail revenue optimization, using Subset Games’ FTL and Into the Breach as examples. Through pricing strategy adjustments, targeted discounts, and curated platform visibility handled by Rekoup, both titles saw substantial year-over-year growth in revenue and unit sales despite their age. The results highlight how evergreen games can continue to perform strongly when actively managed, offering smaller studios a way to sustain revenue without releasing new titles.

Hi-Fi Rush on Switch?

Hi-Fi Rush has been rated for Nintendo Switch, fueling speculation that the formerly Xbox-exclusive rhythm action game may be heading to Nintendo’s platform, though no official announcement has been made.

Netflix Secures Exclusive Streaming Rights for Live-Action Zelda Film

Netflix expanded its deal with Sony Pictures, confirming that the upcoming live-action Legend of Zelda film will stream exclusively on Netflix following its theatrical and home media release.

RetroAchievements’ Multiset Feature Leaves Beta

RetroAchievements has officially released its long-requested Multiset feature out of beta. Multiset allows players to earn subset achievements without patched ROMs, with over 100 games already supported.

Moorestech Surpasses 10,000 Steam Wishlists in Under 24 Hours

Anime-style automation RPG moorestech surpassed 10,000 Steam wishlists within 23 hours of its store page going live, significantly exceeding the solo developer’s expectations.

Disney Quietly Delists Multiple Games from Steam

Disney has quietly removed 14 PC games from Steam without prior notice, spanning releases from the early 1990s through the mid-2010s. The delisted titles range from Stunt Island (1992) to Disney Fairies: Tinker Bell’s Adventure (2014), and include adaptations of well-known films and TV series such as Disney’s Hercules and Chicken Little: Ace in Action, alongside former LucasArts titles like Lucidity.

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