Don’t Nod Could Face More Layoffs as Studio Struggles With Its Finances
Don’t Nod is considering another restructuring, raising concerns that further job cuts could follow as the Life is Strange studio…
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Rialto 1 is a newly open-sourced software tool created by the team behind We the Indies, an initiative that produces premium physical PC game discs for independent developers. The project, which was battle-tested through their own disc production service, allows any indie game creator to produce professional-quality custom game discs right at home without relying on third-party manufacturers or distributors.
With Rialto 1, developers can quickly generate custom installers, menus, and even soundtrack CDs for their games. The software supports adding metadata fields, logos, bonus content, and other personalized elements to make the physical release feel polished and complete. In the announcement thread, a demonstration shows it creating a sleek launcher for the FoxTale Demo, highlighting how it can turn digital games into tangible products that fans can own and collect.
The core idea is to revive and democratize physical media distribution for PC games. Physical discs are presented as a lasting format that stands out in an era dominated by digital downloads, offering something permanent and collectible. By open-sourcing the tool via GitHub at https://github.com/playtabegg/rialto1, the creator aims to remove middlemen entirely, empowering small teams or solo developers to handle everything from creation to potential small-business sales of their own indie discs.
A full materials list is planned for release on the We the Indies website soon, which will guide users on the hardware and supplies needed for burning and packaging discs at home.
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