RPCS3 Can Now Play 75% of the PlayStation 3 Library Without Game-Breaking Issues
Sony will close the PlayStation 3 Store in July 2027, while RPCS3 fully supports 75% of the console's library, highlighting…
If you enjoy independent indie game coverage, consider supporting Indie-Games.eu on Patreon. It helps keep the site independent.
Fourteen years ago today, in 2011, Assassin’s Creed: Revelations arrived on PC in North America, bringing with it the culmination of Ezio Auditore’s story and a major turning point in Ubisoft’s long-running franchise. While the console versions launched slightly earlier, the PC release was a significant moment for fans who preferred the series’ detailed worlds and fluid parkour at higher resolutions and uncapped frame rates.
Revelations served as the final chapter for Ezio, following his journey to Constantinople as he sought to uncover the secrets left behind by Altair, the original Assassin of the series. For many fans, the game represented a rare dual farewell, allowing players to see both Assassins reach their narrative conclusions in a way that tied together years of lore.
The PC version improved the experience even further. Higher-end hardware offered richer textures, sharper draw distances, and smoother animations, making its depiction of 16th-century Constantinople one of the most striking settings in the series at the time. With markets, diverse districts, and improved environmental detail, the city came alive in ways that pushed the franchise toward more ambitious world design.
Ezio’s new Hookblade added verticality and speed to traversal, while bomb customization opened up new tactical options. The game also continued to expand the series’ multiplayer mode, building on what began in Brotherhood and solidifying Assassin’s Creed as more than a purely single-player experience.
But the heart of the release remained its character arcs. Ezio’s introspective journey: older, wiser, and nearing the end of his path offered emotional weight rarely seen in major action franchises at the time. Altair’s final moments, woven through playable flashbacks, added even greater impact.
Sony will close the PlayStation 3 Store in July 2027, while RPCS3 fully supports 75% of the console's library, highlighting…
The Forever Project aims to make physical game releases more affordable for indie developers through a partnership between 33 Games…
Indie developer Oscar Celestini is expanding his retro-inspired platformer with Jixa Lady Tiger Plus, an enhanced edition that significantly builds…
RomM is a free, open-source, self-hosted platform that organizes ROM libraries, fetches metadata, and supports browser-based emulation.
The developers behind Wii64 have released Beta 1.4, marking the Nintendo 64 emulator's first major update in more than five…
Rock It Games has brought Jaleco Sports: Bases Loaded II and Goal! Two to PC after successful Nintendo Switch and…
Developer Pygmy Studio has announced that Bokosuka Wars II will launch on PC via Steam in 2026, bringing the tactical…
An unofficial native PC port of Donkey Kong 64 is in development, bringing rare's Nintendo 64 classic to modern hardware…
A fan-made native PC port of the original Spyro the Dragon is officially in development, bringing the 1998 PlayStation classic…
SNK has officially announced The Path of the Warrior: Art of Fighting 3 R, a modernized version of the 1996…
The developers behind ShadPS4 have introduced a major new feature that moves PlayStation 4 emulation closer to a complete experience.
DS & DSi Launcher brings the classic Nintendo DS and DSi interface to Android, giving retro fans a nostalgic way…
Today marks 30 years since the launch of the Nintendo 64 in Japan, and for many, that's enough to trigger…
It's hard to believe, but Batman: Arkham Knight is officially 11 years old today. This title was Rocksteady's final chapter…
RetroAchievements has officially verified ARMSX2 as a hardcore-compatible emulator, allowing players to earn PlayStation 2 achievements on mobile devices.
Thanks to a newly released fan translation, players can finally explore the original PC-88 version of Ancient Ys Vanished: Omen…
Soccer Kid Collection is officially out. QUByte Interactive has brought Krisalis Software’s classic platformer back to modern systems.
First public version of a native PC port for the original Silent Hill has been released, allowing players to experience…
The team behind Dusklight has released version 1.4.0, introducing proper mouse support alongside a long list of performance improvements.
Harbour Masters has officially announced Lighthouse, a new Banjo-Kazooie decompilation project (native PC port) scheduled to launch in July.

To provide the best experience, we use technologies such as cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this website. Not consenting or withdrawing consent may adversely affect certain features and functions.
