Duck Fest Puts Its Collectible Cards on the Steam Community Market
Duck Fest combines deck building and 1v1 battles with collectible cards that players can trade through the Steam Community Market.
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As the first half of 2024 comes to an end, GameDiscoverCo has analyzed Steam’s performance over the past six months, offering insight into market trends, top-earning games, and the evolving state of the PC gaming industry.
Based on data and algorithmic insights from Strale at Gamalytic and GameDiscoverCo, the following trends emerged:
Top-Grossing Titles:
Seven newly released 2024 games have each earned over $40 million, with Helldivers 2 leading at approximately $450 million. Palworld follows closely at around $375 million. Other major titles, Granblue Fantasy: Relink, Enshrouded, Tekken 8, and Manor Lords, each brought in between $40 and $60 million.
Strong Valve Performance:
Valve’s own titles continue to dominate, with Counter-Strike 2 estimated at $610 million and DOTA 2 around $120 million in the first half of the year, especially notable since Valve doesn’t pay platform fees.
Paid Games With IAP:
Less than half of the Top 20 games are free-to-play. Many successful titles utilize a paid model supplemented by in-app purchases or DLC, such as Call of Duty HQ and Elden Ring.

New games accounted for about 15% of revenue in the $500k–$5M range, but represented a stronger share in higher brackets:
Growth in Titles Reaching Major Revenue Milestones:
However, Steam also saw a 22% increase in total titles, from ~75,500 in mid-2023 to ~92,000 in mid-2024. This expansion suggests that while overall spending on PC games is growing, much of it continues to concentrate on the “long tail” of past hit titles.
Duck Fest combines deck building and 1v1 battles with collectible cards that players can trade through the Steam Community Market.
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