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Survival horror fans have embraced the return of Caroline Walker, as publisher PQube and developer Dual Effect have announced that the sequel Tormented Souls II has surpassed 100,000 units sold since its release. The game launched on October 23 for PlayStation 5, Xbox Series X/S, and PC via Steam, the Epic Games Store, and GOG.
“After the success of the first game, we had high hopes for the sequel, especially given the incredible work Dual Effect put into crafting such a strong follow-up,” Pearson said in a press release. “We’ve been blown away by the reception. We’re also working on some exciting new content and will have news in a few weeks… so keep your eye(s) peeled…”
Tormented Souls II sees the return of Caroline Walker, who, after the traumatic events of Wildberger Hospital, yearns for a normal life with her younger sister Anna. However, fate intervenes when Anna falls victim to a mysterious affliction, forcing Caroline to turn to the supernatural in a desperate bid to save her.
In true survival horror fashion, the game requires players to solve environmental-based puzzles. Success depends on utilizing logic and reasoning to connect found items, creatively combine resources, and unlock twisted secrets that delve deeper into the dark mysteries shrouding Puerto Miller.
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Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
A wave of controversy hit PlayStation users this week after a system change sparked fears that digital game ownership might…
A chaotic new co-op shooter has burst onto Steam with a surprisingly strong debut.
The INDIE Live Expo Showcase returned over the weekend with a packed lineup of amazing indie titles.
Cookie Cutter, the hand-drawn action-adventure from Subcult Joint, is entering a new phase after the team successfully regained full control…
Xbox appears to be entering a new phase, with a clearer focus on accessibility and player choice shaping both its…
A recent discussion around game Die For The Lich is highlighting just how quickly a game’s reputation can shift on…
The Time I Have Left, a narrative-driven escape RPG, is still in development despite its creator facing a staggering number…
Every year, a handful of indie games break through and become surprise hits, but for every breakout success, there are…
The indie scene is absolutely stacked this spring, and if you’re only keeping an eye on the biggest AAA releases,…
PullUp Entertainment has shared its latest financial results, offering a closer look at both the successes and challenges shaping its…
Players step into the role of a small but agile mouse assisting a kind witch in protecting the land she…
Players build ships, hire crews, and set sail to raid nearby islands for resources that cannot be produced at home.
Shortform video now beats traditional media for game discovery. We break down the distinct audiences of Instagram, TikTok, and YouTube…
The latest Galaxies Spring Showcase has come to a close, featuring a diverse lineup of titles ranging from survival games…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…

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