Tactical Roguelite Deified Leaves Early Access Next Week
Deified leaves Steam Early Access on September 21 with its narrative ending, final boss floor, balance improvements and hidden content.
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A wave of controversy hit PlayStation users this week after a quiet system change sparked fears that digital game ownership might not be as secure as many thought. What started as a technical observation quickly turned into a full-blown backlash, raising serious questions about how digital licenses are handled on modern consoles.
Following a March 2026 update, players on PlayStation consoles like PlayStation 5 and PlayStation 4 began noticing what appeared to be a 30-day license validation timer tied to newly purchased digital games. The discovery led to widespread concern that users would need to connect online every month to retain access to their purchases, an especially worrying scenario for those with unstable internet connections or who prefer offline play.
Initial responses from customer support seemed to reinforce those fears, suggesting the feature may have been intentional, possibly as a way to combat refund abuse or other system-level issues. However, the lack of immediate clarity only fueled frustration, with many criticizing Sony’s slow response and handling of the situation as a growing PR issue.
The backlash quickly spread across social media, with players questioning the reliability of digital ownership and once again advocating for physical media. Some even drew comparisons to the controversial always-online DRM plans originally proposed for the Xbox One, which were heavily criticized at the time.
In response, Sony later issued a clarification to GameSpot, stating that players can continue to access and play their purchased games normally. According to the company, the system now requires only a one-time online check to verify a game’s license, after which no recurring validation is necessary. While this explanation eased some concerns, questions remain about when exactly that initial check occurs, whether at purchase, installation, or first launch.
Despite the clarification, skepticism within the community hasn’t fully subsided. Some players argue that any form of mandatory online verification undermines the concept of true ownership, while others point out that older purchases appear unaffected, suggesting the system may simply formalize existing activation processes.
Deified leaves Steam Early Access on September 21 with its narrative ending, final boss floor, balance improvements and hidden content.
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