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HUNGER is an upcoming first-person PvPvE extraction RPG developed and published by GOOD FUN CORPORATION, a studio formed by former developers from Hell Let Loose. Set in a grim, plague-decimated Napoleonic Europe, it combines extraction-based survival with horror elements, brutal combat, and persistent RPG progression.
You play as “Living” survivors who must scavenge in a world overrun by grotesque “Hunger” monsters. However, you must also clash with rival players and dangerous environments. The game emphasizes a player-driven economy and rewards long-term effort since there are no server wipes. Overall, it mixes PvE horror fights, PvP rivalries, and cooperative risks.
Built using Unreal Engine 5, the game features stunning, atmospheric visuals. It draws inspiration from several sources: Hunt: Showdown for extraction, Bloodborne for melee horror, and Tarkov for deep, loot-driven gameplay. But, it creates its own niche by using Napoleonic-era aesthetics and intense, slasher-style monster encounters.
The Xbox-owned studio released three major games in a single year: Grounded 2, Avowed, and The Outer Worlds 2.
Nintendo’s latest financial report confirms what many industry observers have suspected for months.
Welcome to Daily Indie News Roundup #12, your one-stop destination for everything happening across the independent games scene.
Half Sword currently holds a “Mixed” rating on Steam, with only around 42 percent of reviews marked as positive from…
The Dispatch censorship saga stands as a reminder that in today’s multiplatform landscape, clear communication can be just as important…
Rather than relying on frequent jump scares or combat, MOLE focuses on slow-burning tension and psychological unease.
In a market saturated with procedurally generated shooters and roguelike hybrids, Terrible Life Expectancy stands out by making progression feel…
Today’s edition spans everything from handcrafted stop-motion horror and cozy puzzle cats to ambitious RPG projects
The exhibition was organized by the Video Game History Museum in Zagreb and represents the first systematic and chronological overview…
Xbox gaming revenue fell 9 percent year over year. Hardware sales collapsed by 32 percent, while content and services dropped…
Another packed day in the indie and gaming world brings a wave of demos, release dates, major updates, industry shifts,…
Sezon relacji z różnych imprez rozpoczynamy koncertem Anime Symphony Kameralnie.
We are kicking off the 2026 season of events with Anime Symphony concert.
We’ve gathered today’s most important stories into one easy-to-read roundup.
Twin Sails Interactive has announced a new publishing partnership with Brazilian developer Orbit Studio.
Indie Fan Fest is a curated digital showcase focused on unreleased indie games.
Everplay’s new CEO, Mikkel Weidder, said he is confident about the group’s future.
You travel alongside a mysterious girl who has completely lost her memory, and the core of the experience revolves around…
Each run will be different thanks to roguelite mechanics, while additional depth comes from soulslike elements such as parrying.
Welcome to Daily Indie News Roundup #8, your one-stop destination for everything happening across the indie gaming world and beyond.
The Xbox-owned studio released three major games in a single year: Grounded 2, Avowed, and The Outer Worlds 2.
Nintendo’s latest financial report confirms what many industry observers have suspected for months.
Welcome to Daily Indie News Roundup #12, your one-stop destination for everything happening across the independent games scene.
Half Sword currently holds a “Mixed” rating on Steam, with only around 42 percent of reviews marked as positive from…
The Dispatch censorship saga stands as a reminder that in today’s multiplatform landscape, clear communication can be just as important…
Rather than relying on frequent jump scares or combat, MOLE focuses on slow-burning tension and psychological unease.
In a market saturated with procedurally generated shooters and roguelike hybrids, Terrible Life Expectancy stands out by making progression feel…
Today’s edition spans everything from handcrafted stop-motion horror and cozy puzzle cats to ambitious RPG projects
The exhibition was organized by the Video Game History Museum in Zagreb and represents the first systematic and chronological overview…
Xbox gaming revenue fell 9 percent year over year. Hardware sales collapsed by 32 percent, while content and services dropped…
Another packed day in the indie and gaming world brings a wave of demos, release dates, major updates, industry shifts,…
Sezon relacji z różnych imprez rozpoczynamy koncertem Anime Symphony Kameralnie.
We are kicking off the 2026 season of events with Anime Symphony concert.
We’ve gathered today’s most important stories into one easy-to-read roundup.
Twin Sails Interactive has announced a new publishing partnership with Brazilian developer Orbit Studio.
Indie Fan Fest is a curated digital showcase focused on unreleased indie games.
Everplay’s new CEO, Mikkel Weidder, said he is confident about the group’s future.
You travel alongside a mysterious girl who has completely lost her memory, and the core of the experience revolves around…
Each run will be different thanks to roguelite mechanics, while additional depth comes from soulslike elements such as parrying.
Welcome to Daily Indie News Roundup #8, your one-stop destination for everything happening across the indie gaming world and beyond.

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