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MOLE is a newly revealed psychological horror game developed by the small studio Off Black Creations and published by Oro Interactive. Set inside a colossal, aging post-war drilling machine known as the Mole, the game places you in the role of the last surviving operator in a forgotten, devastated world. Following the release of a free demo in January 2026 on Steam, the game is now building early momentum ahead of its planned full launch in Q2 2026.
Rather than relying on frequent jump scares or combat, MOLE focuses on slow-burning tension and psychological unease. Its inspirations are clear in games like Mouthwashing and Iron Lung, which emphasize confinement and vulnerability over spectacle. In MOLE, fear emerges from the constant awareness of being trapped inside a failing machine, far from any help, with no certainty about what lies ahead.
Gameplay revolves around hands-on, simulation-style tasks that reinforce this sense of fragility. Players are responsible for repairing damaged systems, monitoring pressure levels, maintaining structural integrity, and navigating tight mechanical corridors illuminated by harsh red emergency lighting. Every malfunction feels dangerous, and every repair becomes a test of composure.
As the descent continues, MOLE gradually shifts from grounded industrial horror to something more surreal and disturbing. Religious imagery, stained-glass-like visions, and strange mechanical hallucinations begin to appear. The environment starts to feel unreliable, and you are left to question whether what you are seeing is real or a product of exhaustion, guilt, and mounting psychological strain.
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Today’s roundup covers a wide range of stories shaping the future of independent games.
The indie games scene doesn’t slow down and neither do we.
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The Dispatch censorship saga stands as a reminder that in today’s multiplatform landscape, clear communication can be just as important…
In a market saturated with procedurally generated shooters and roguelike hybrids, Terrible Life Expectancy stands out by making progression feel…
Today’s edition spans everything from handcrafted stop-motion horror and cozy puzzle cats to ambitious RPG projects
The exhibition was organized by the Video Game History Museum in Zagreb and represents the first systematic and chronological overview…
Xbox gaming revenue fell 9 percent year over year. Hardware sales collapsed by 32 percent, while content and services dropped…
Another packed day in the indie and gaming world brings a wave of demos, release dates, major updates, industry shifts,…
Sezon relacji z różnych imprez rozpoczynamy koncertem Anime Symphony Kameralnie.
We are kicking off the 2026 season of events with Anime Symphony concert.
We’ve gathered today’s most important stories into one easy-to-read roundup.
Twin Sails Interactive has announced a new publishing partnership with Brazilian developer Orbit Studio.
Indie Fan Fest is a curated digital showcase focused on unreleased indie games.
Everplay’s new CEO, Mikkel Weidder, said he is confident about the group’s future.
You travel alongside a mysterious girl who has completely lost her memory, and the core of the experience revolves around…
Each run will be different thanks to roguelite mechanics, while additional depth comes from soulslike elements such as parrying.
Welcome to Daily Indie News Roundup #8, your one-stop destination for everything happening across the indie gaming world and beyond.
Before the massive success of the Switch, the company offered options that respected different budgets.
Green Man Gaming has kicked off a massive New Year Sale, offering discounts of up to 90% on a huge…
Today’s roundup covers a wide range of stories shaping the future of independent games.
The indie games scene doesn’t slow down and neither do we.

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