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Game development funding deals are usually kept behind closed doors, but one publisher is taking a different approach. Outersloth, the funding initiative created by Innersloth, the studio behind Among Us, has publicly shared the standard contract it uses when investing in indie game projects.
The company revealed the details shortly after discussing its funding model at the Game Developers Conference. By publishing the agreement on its website, Outersloth says it hopes to encourage greater transparency in the industry and spark discussion about more developer-friendly deal structures.
According to the published terms, Outersloth takes a 50 percent share of a game’s revenue until the original investment has been recouped. After that point, the company’s share drops significantly to 15 percent, allowing developers to keep the majority of long-term earnings once the project becomes profitable.
Another notable detail is how the company approaches platform rights. Even if Outersloth funds development for a game targeting a specific platform, its contract covers all platforms. The reasoning is that the publisher helped make the project possible in the first place and therefore expects to share in any future releases, such as console versions.
Since launching in 2022, Outersloth has invested over $19 million across 24 projects, although the company says it accepts only a small portion of submissions. Its signing rate currently sits at roughly 1.4 percent, slightly higher than the typical rate seen in the industry.
Outersloth leadership, including CEO Forest Willard and communications director Victoria Tran, say the decision to publish the contract is meant to push the industry toward clearer and more open discussions about funding terms. For indie developers, the move offers a rare glimpse into how game publishing deals can be structured and could influence future negotiations across the industry.
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