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Publisher Three Friends and developer Jammerdal Games have revealed Decrepit, a first-person action game built around difficult Soulslike combat. The story follows a lone fighter trying to escape a ruined medieval castle, with the game planned for release on PC via Steam in 2026.
Every time the player dies, they lose all their gear and wake up again in the castle’s dungeons, always in a different cell. The only things that carry over are the your knowledge of the castle and whatever equipment you can take from the undead roaming its halls. Each attempt is about learning the layout, understanding enemy behavior, and slowly turning an impossible task into something that can be overcome.
Combat is played in first-person and focuses heavily on stamina, positioning, and timing. Every enemy attack must be read carefully, and each weapon has its own rhythm and pattern. Players can combine weapon attacks with spells that fit naturally into openings during a fight. Any mistake, whether running out of stamina or mistiming a block, can lead to a quick defeat.
Although every run starts in a random dungeon cell, the world stays changed after each attempt. Players can unlock elevators, open shortcuts, and discover hidden paths that make progress faster. At first, the castle feels endless, but as you learn more, the routes begin to shrink, allowing you to reach the boss that stopped you in your previous run.
The shutdown of Pahdo Labs in February 2026 is a reminder of how fragile independent game development can b.
The Xbox-owned studio released three major games in a single year: Grounded 2, Avowed, and The Outer Worlds 2.
Nintendo’s latest financial report confirms what many industry observers have suspected for months.
Welcome to Daily Indie News Roundup #12, your one-stop destination for everything happening across the independent games scene.
Half Sword currently holds a “Mixed” rating on Steam, with only around 42 percent of reviews marked as positive from…
The Dispatch censorship saga stands as a reminder that in today’s multiplatform landscape, clear communication can be just as important…
Rather than relying on frequent jump scares or combat, MOLE focuses on slow-burning tension and psychological unease.
In a market saturated with procedurally generated shooters and roguelike hybrids, Terrible Life Expectancy stands out by making progression feel…
Today’s edition spans everything from handcrafted stop-motion horror and cozy puzzle cats to ambitious RPG projects
The exhibition was organized by the Video Game History Museum in Zagreb and represents the first systematic and chronological overview…
Xbox gaming revenue fell 9 percent year over year. Hardware sales collapsed by 32 percent, while content and services dropped…
Another packed day in the indie and gaming world brings a wave of demos, release dates, major updates, industry shifts,…
Sezon relacji z różnych imprez rozpoczynamy koncertem Anime Symphony Kameralnie.
We are kicking off the 2026 season of events with Anime Symphony concert.
We’ve gathered today’s most important stories into one easy-to-read roundup.
Twin Sails Interactive has announced a new publishing partnership with Brazilian developer Orbit Studio.
Indie Fan Fest is a curated digital showcase focused on unreleased indie games.
Everplay’s new CEO, Mikkel Weidder, said he is confident about the group’s future.
You travel alongside a mysterious girl who has completely lost her memory, and the core of the experience revolves around…
Each run will be different thanks to roguelite mechanics, while additional depth comes from soulslike elements such as parrying.
The shutdown of Pahdo Labs in February 2026 is a reminder of how fragile independent game development can b.
The Xbox-owned studio released three major games in a single year: Grounded 2, Avowed, and The Outer Worlds 2.
Nintendo’s latest financial report confirms what many industry observers have suspected for months.
Welcome to Daily Indie News Roundup #12, your one-stop destination for everything happening across the independent games scene.
Half Sword currently holds a “Mixed” rating on Steam, with only around 42 percent of reviews marked as positive from…
The Dispatch censorship saga stands as a reminder that in today’s multiplatform landscape, clear communication can be just as important…
Rather than relying on frequent jump scares or combat, MOLE focuses on slow-burning tension and psychological unease.
In a market saturated with procedurally generated shooters and roguelike hybrids, Terrible Life Expectancy stands out by making progression feel…
Today’s edition spans everything from handcrafted stop-motion horror and cozy puzzle cats to ambitious RPG projects
The exhibition was organized by the Video Game History Museum in Zagreb and represents the first systematic and chronological overview…
Xbox gaming revenue fell 9 percent year over year. Hardware sales collapsed by 32 percent, while content and services dropped…
Another packed day in the indie and gaming world brings a wave of demos, release dates, major updates, industry shifts,…
Sezon relacji z różnych imprez rozpoczynamy koncertem Anime Symphony Kameralnie.
We are kicking off the 2026 season of events with Anime Symphony concert.
We’ve gathered today’s most important stories into one easy-to-read roundup.
Twin Sails Interactive has announced a new publishing partnership with Brazilian developer Orbit Studio.
Indie Fan Fest is a curated digital showcase focused on unreleased indie games.
Everplay’s new CEO, Mikkel Weidder, said he is confident about the group’s future.
You travel alongside a mysterious girl who has completely lost her memory, and the core of the experience revolves around…
Each run will be different thanks to roguelite mechanics, while additional depth comes from soulslike elements such as parrying.

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