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For years, Pokémon games have disappointed me. Without plans to get a Nintendo Switch 2, since the prices are unreal and it seems like Nintendo is trying to bankrupt us, Digimon Story: Time Stranger came along at the perfect time. As the latest installment from Media.Vision and Bandai Namco Entertainment, the demo version genuinely surprised me.
I was genuinely impressed by how well the game played, how great it looked, and how much fun I had in just over an hour. Ultimately, it’s a monster-taming JRPG that builds on the foundation of the popular Digimon Story: Cyber Sleuth duology, and it aims to deliver a more authentic “Digimon” experience.
After a city is destroyed by an explosion, an agent from the organization ADAMAS is sent eight years into the past. They must unravel the central mystery: the cause of the world’s collapse and how a series of chance encounters will shape its fate. This time-travel narrative spans both the human world—specifically a government-sealed Shinjuku, and a new, detailed Digital World called Iliad.
The turn-based combat system uses the classic Digimon rock-paper-scissors framework of Virus, Vaccine, and Data types. You can easily see the turn order, with Virus beating Data, Data beating Vaccine, and Vaccine beating Virus. Additionally, elemental strengths and weaknesses play a major role in battles. Ultimately, the combat feels more flexible, dynamic, and faster thanks to quicker animations.
A new feature allows you to swap Digimon in and out of battle and use items without losing a turn. However, some boss fights can become tedious because of large health bars, which forces you to repeat the same strategy multiple times. Surprisingly, the sheer number of Digimon available was a major highlight. The demo showcased this well, giving us a look at some common, rare, and well-known Digimon.
The non-linear Digivolution and De-digivolution systems from past games also return, allowing you to raise a Digimon’s “talent” and unlock powerful evolutions. Therefore, grinding and repeating battles become very rewarding. I learned this the hard way: after failing to beat the first big enemy, I realized how important it is to prepare beforehand and not just rush in.

A brand-new mechanic, the Personality system, gives each Digimon one of 16 personality types. These personalities influence stat growth, skill acquisition, and even Digivolution requirements. For example, a “Daring” Digimon will have higher attack and defense growth, making it a better physical fighter. Additionally, you can use Cross Arts, powerful fusion techniques that combine your power with a Digimon’s to offer support effects like stat boosts.
Digimon Story: Time Stranger feels like the first Digimon game with a truly ambitious budget. Its beautiful graphics and high level of polish are comparable to games like Persona. I’m sure I’m not the only one who sees the resemblance to the Persona series in its art style and graphics. Furthermore, the Digimon models have been remade for the current generation, and the environments are more detailed and varied than in previous titles.
This title seems to be a promising step forward for the franchise. It successfully captures the essence and “spirit” of the Digimon series, while its new mechanics, such as the Personality system, add meaningful depth to the gameplay. Ultimately, the overall package, which includes a rich story, a huge roster of Digimon, and a solid JRPG foundation, suggests that Time Stranger will be highly appealing to both longtime fans and newcomers.
It is scheduled for a worldwide release on October 3, 2025 for PlayStation 5, Xbox Series X/S, and PC via Steam.
