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My hands-on experience with LEGO Voyagers at Gamescom left me incredibly impressed. This game feels like a fresh, different approach to the co-op genre, requiring two players to work together to overcome challenges and rescue a spaceship. Developed by Light Build Studios and published by Annapurna Interactive, it’s a title that brings the best of co-op to the table, and fans of games like It Takes Two will feel right at home with its clever puzzles and teamwork-based gameplay. It’s a game even Hazelight Studios would be proud of.
What truly sets this game apart is its Friends Pass system. As developer Kasper Honnens de Lichtenberg said to us, this was a deliberate choice. He explained that since the game requires two players and has no AI partner, the team wanted to ensure the second person didn’t have to purchase a separate copy. Lichtenberg also mentioned the game’s universal appeal, stating that it’s for everyone: kids, adults, and especially couples.
“The name LEGO is an abbreviation of two Danish words: ‘leg godt’, which means play well.”
With all that in mind, the question remains: what makes this game so unique? Probably the physics. The game took everything we know about building with LEGOs and brought it to a new level. You and your partner can combine with each other, pull other bricks, and snap them together to create bridges or stairs to reach new areas. The core gameplay revolves around collaborative problem-solving and platforming, where even the single LEGO brick found in the environment is important. While the game lets you explore at your own pace, there isn’t much to do outside the main story and quests.
The puzzles start out simple but increase in difficulty as you progress. However, as Honnens de Lichtenberg explains, the challenges won’t be extremely difficult. You’ll need to stay on your toes and work together, since the game’s “physics-based systems allow for imprecise and experimental solutions, which ties nicely with the nature of LEGO.”




The controls are incredibly easy to pick up. You only have a few buttons to use, but that’s all you need, as the game provides carts or trains and other transportation methods to help you get around. The game’s aesthetics are also charming and welcoming. The world feels like a series of interconnected “micro-sets” or dioramas, with an art style that will be familiar to fans of Light Brick Studio’s previous title LEGO Builder’s Journey.
“Bricks from 1958 still fit with bricks made today.”
If you’re expecting an action-packed game, you’ll be surprised. LEGO Voyagers has no enemies, timers, or complex mechanics to solve. It’s built around simple, collaborative building, offering a cozy and wholesome experience that’s still plenty of fun. You can play it locally on the same screen or online, making it perfect for both cozy nights in and LAN parties.
LEGO Voyagers releases next week, on September 15, 2025. It will be available for PlayStation 4, PlayStation 5, PC via Steam, Xbox Series X/S, and Nintendo Switch.