The Midnight Walk – One of the most unique games ever created

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  • DEVELOPER: MoonHood
  • PUBLISHER: Fast Travel Games
  • PLATFORMS: PC, PlayStation 5, PS VR2
  • GENRE: Horror / Adventure
  • RELEASE DATE: 8. svibnja 2025.
  • STARTING PRICE: 39,99€
  • REVIEWED VERSION: PC

I was hooked the moment I saw The Midnight Walk trailer during last year’s Sony State of Play. This dark fantasy adventure is crafted entirely from clay, giving it a classic stop-motion feel that screams “Tim Burton meets Little Nightmares.” Right away, I knew it would be special.

Since its May 8th launch on PS5, PS VR2, and PC, I’ve played through its wonderfully haunting world, and I’m calling it now: The Midnight Walk is one of the most unique games ever created. This horror title from MoonHood Studio is incredible, with breathtaking art, emotional storytelling, and a journey that stays with you long after you’ve finished.

A Tale of Fire, Loss, and Redemption

Your journey takes you to Moon Mountain, guiding Potboy’s flickering flame through a dark, twisted land where all sorts of monsters are eager to snuff him out. The story unfolds across five distinct tales of fire and darkness, each one introducing different characters, like a village of disembodied heads or a creature consumed by grief. It really digs into heavy themes like loss, hope, and finding redemption.

Every single monster, every tree, every broken-down ruin feels like it was sculpted by hand in clay, then scanned into the game, and animated with unique stop-motion tremor. And the music? The soundtrack, with its clarinet and saxophone melodies, just evokes heartfelt emotion that really gets to you, especially when Potboy lights up a forgotten flame at the end of each chapter.

Gameplay in The Midnight Walk keeps things pretty simple, but it’s really clever. You use Potboy’s flame to light candles, solve puzzles, or even distract the scary monsters. You’ve also got a little gun that flings matches, and a special button to shut your character’s eyes, which actually does interesting things like turning chasing monsters into stone statues.

Some players, including me, felt that the stealth sections were a bit clunky, and getting past the Crawlers sometimes felt awkward. However, the game’s frequent checkpoints kept this from being a major issue. The puzzles, from using a wardrobe to teleport to staring down glowing eyes, were great; they were engaging without ever becoming frustrating. This game isn’t about complex mechanics; it’s about soaking in the incredible atmosphere and powerful story.

It’s not perfect, but offers a unique experience

Sure, The Midnight Walk isn’t perfect. That 39.99 € price tag definitely raised some eyebrows on Steam, and I’ve seen people complain about the game being so short. And I get it, 40 euros for a five to six hour experience can sting if you’re not totally won over by the unique art style. The story can also be a bit vague at times, which might leave some players scratching their heads, but for me, that ambiguity actually added to the dreamy, almost surreal vibe.

Compared to some of the other big games that already came out out this year, like Clair Obscur: Expedition 33 or Blue Prince, The Midnight Walk doesn’t offer the deep role-playing or endless replayability of a roguelike. But, it doesn’t need to. The team at MoonHood, some of whom were apparently on the verge of quitting game development altogether before this project, truly poured their hearts and souls into The Midnight Walk.

Honestly, you can absolutely feel that passion in every single moment of the game. It’s a powerful reminder of why I absolutely love indie titles, they take the creative risks that big, “AAA” games rarely dare to.

Pros Cons
Beautiful visuals of clay processing. Short duration.
Emotional story. Gameplay is not the primary focus.
There is VR support. The story is not always best explained.
Innovative blinking mechanics.
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