Valve has announced a significant expansion of its Steam Hardware family with three new products: the Steam Controller, Steam Machine, and Steam Frame, all scheduled to launch in early 2026. These devices will join the successful Steam Deck, underscoring Valve’s commitment to providing diverse hardware options for PC gamers.
According to Valve President Gabe Newell, the decision is driven by continued consumer demand. “We’ve been super happy with the success of Steam Deck, and PC gamers have continued asking for even more ways to play all the great titles in their Steam libraries,” Newell stated. He noted that years of work on previous hardware and the development of SteamOS have enabled the creation of these new products.
The announcement carries a sense of déjà vu, as Valve made a very similar hardware push almost exactly ten years ago, though this new lineup is built on the stability and success of the Steam Deck and SteamOS ecosystem.
The Steam Frame is a wireless VR headset powered by a Snapdragon processor and running SteamOS. It is designed to be comfortable and lightweight, with the core weighing just 185g. The headset supports both VR and non-VR games from users’ Steam libraries and features standalone play capability.
The device boasts a 4nm Snapdragon 8 Gen 3 ARM64 processor and 16GB of LPDDR5X RAM, along with a 2160 x 2160 LCD display per eye, pancake optics, and a refresh rate up to 144Hz. For advanced tracking, it includes four outward-facing cameras and two interior cameras for eye tracking, which drives foveated streaming to ensure the highest resolution where the user is looking.
The device connects to PCs via a dedicated, low-latency Wi-Fi 6E (6Ghz) adapter for simultaneous streaming. Its controllers feature full 6-DOF tracking, capacitive finger sensing, and magnetic thumbsticks for improved precision.

The new Steam Machine is a compact gaming PC designed for the living room, measuring approximately 160mm as a cube. It runs SteamOS, offering the same user experience as the Steam Deck, and is intended for use with the new Steam Controller, though it supports other accessories. Games verified for the Steam Deck will automatically be verified for the Steam Machine.
The device features a semi-custom AMD Zen 4 CPU (6C/12T) and a semi-custom AMD RDNA3 GPU with 28CUs, making it over six times more powerful than the Steam Deck and supporting 4K gaming at 60 FPS with FSR and ray tracing. It includes 16GB of DDR5 RAM plus 8GB of GDDR6 VRAM, alongside 512GB and 2TB SSD options, DisplayPort 1.4, HDMI 2.0, and a built-in 1 Gbps Ethernet port. The Steam Machine will ship in both standalone and bundle configurations with the new Steam Controller.

The new Steam Controller is designed to provide the input capabilities of the Steam Deck across multiple platforms. It is compatible with PC, laptop, Steam Deck, Steam Machine, Steam Frame, and even iOS and Android (via Steam Link).
Key features include next-generation precision magnetic thumbsticks (TMR), full-sized controls, trackpads with LRA haptic motors for HD tactile feedback, gyro functionality, and four assignable grip buttons. The controller uses a dedicated Steam Controller Puck for a proprietary, low-latency wireless connection (under 8ms end-to-end), offering superior stability compared to standard Bluetooth, which is also supported. It runs on a rechargeable Li-ion battery with over 35 hours of play time.
All three products will be available in the regions where the Steam Deck currently ships, including the United States, Canada, United Kingdom, European Union, and Australia. Valve is also expanding availability to Asia, specifically Japan, South Korea, Hong Kong, and Taiwan, through its partner KOMODO.
Valve plans to begin shipping the new hardware in early 2026, with specific launch dates and pricing to be announced after the new year. All products are currently available for wishlisting on Steam’s official hardware pages.
