Recenzije

Commandos: Origins – The Series Returns

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  • DEVELOPER: Claymore Game Studios
  • IZDAVAČ: Kalypso Media
  • PLATFORME: PC, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5,
  • ŽANR: Stealth / RTT
  • DATUM IZLASKA: 9. travnja 2025.
  • POČETNA CIJENA: 49,99€
  • RECENZIRANA VERZIJA: PC

Commandos: Origins marks the return of the iconic real-time tactics (RTT) series after a nearly two-decade hiatus since Commandos 3 in 2003. As a prequel, it dives into the origins of the elite WWII commando squad, featuring familiar characters like Jack O’Hara (Green Beret), Thomas Hancock (Sapper), Francis Woolridge (Sniper), Samuel Brooklyn (Driver), James Blackwood (Marine), and Rene Duchamp (Spy). With a focus on stealth-oriented gameplay, Commandos: Origins aims to blend the series’ classic formula with modern upgrade.

As a newcomer to the Commandos series but a huge stealth fan, I find these games incredibly tense and strategic. Despite the occasionally weird AI patterns, they’re consistently fun, making you lose track of time. Each game brings something unique despite their similarities, and Commandos: Origins is no exception. It’s challenging, far from easy, and absolutely worth it for fans of the genre or the earlier entries. Three difficulty levels (Recruit, Regular, and Veteran) adjust enemy detection speed and mission complexity, with Veteran mode being especially brutal for series veterans.

Real-time tactics and Command mode

In Commandos: Origins, you’ll navigate large, intricate maps set in diverse WWII environments, from Arctic tundras to African deserts. The core gameplay revolves around planning, trial-and-error experimentation, and executing synchronized actions to complete objectives like sabotage, rescues, or raids. So, expect a lot of saving and loading. The game doesn’t waste your time in that regard; need to reload or change difficulty? It’s all easily accessible.

The game’s isometric perspective provides a top-down view of detailed maps, filled with enemies whose vision cones dictate safe movement. Unlike turn-based tactics games, Commandos: Origins demands split-second decisions while managing multiple characters. Command Mode helps immensely here, allowing you to pause the game to let you queue simultaneous actions for your squad. For example, you can have the Green Beret choke a guard while the Marine distracts another and the Spy delivers a silenced shot.

However, from the start, this mode was a mess. Sometimes it wouldn’t commit to a command, for example, to throw a grenade and you can only do one action at a time. If you need to shoot multiple times with your gun, you have to repeat the command yourself as enemies often require multiple bullets to be killed. Characters also moved strangely sometimes and can get stuck inside enemies. Yes, there are bugs.

“Commandos: Origins demands split-second decisions while managing multiple characters.”

You’re free to explore the map in your own way

The open-ended level design encourages creative solutions. For example, you can lure enemies with a radio, have the Green Beret bury himself in dirt for an ambush, or use the Marine’s throwing knife to clear a path. With so many options, you can complete levels or missions without killing every enemy. But, the game’s reliance on trial-and-error can test your patience, as small misclicks or unpredictable enemy behavior often require quick-loading. Additionally, the game offers a two-player cooperative multiplayer mode, letting you tackle missions together either online or via local split-screen.

Each commando’s unique toolkit adds depth to the tactical sandbox. For instance, the Sapper sets traps or uses explosives, the Sniper takes out enemies with long-range silent kills, and the Spy disguises himself to infiltrate enemy ranks. Plus, there are plenty of side objectives and collectibles which boost replayability. I personally loved the moments of complete chaos control; you don’t always have to play it safe, but poor planning can definitely get you into trouble.

The controls on PC are intuitive, featuring customizable keybindings and a streamlined hotkey menu for tools and unit selection, while the isometric camera is fully rotatable and zoomable. The minimalistic UI, with unit portraits and a clean minimap, avoids clutter. Despite these strengths, my worst experience was when enemies sometimes detected commandos in bushes they’d already left or entered a permanent alert state, which disrupted my stealth plans.

“Each commando’s unique toolkit adds depth to the tactical sandbox.”

Worth it if you know what to expect

Commandos: Origins offers a visual upgrade over its predecessors, with more detailed environments that capture the charm of WWII settings. The game’s biomes are beautifully rendered too with realistic lighting, shadows, and explosions. Character models stand out with unique animations for each commando, though cutscenes have minor graphical flaws and repetitive dialogue.

The campaign in Commandos: Origins offers around thirty hours of gameplay, and with a little exploration, you can find collectibles scattered across the map. I love how unique each map feels, which keeps things fresh and makes experimenting with different approaches genuinely fun, giving you plenty of freedom. However, even a month after release, the game still has some noticeable bugs and technical issues – nothing game-breaking though. If you enjoyed the earlier Commandos games, you’ll likely love this one too, especially since you can now play with a friend. It’s a bit pricey, but worth it if you know what to expect.

PrednostiNedostaci
Dobar stealth gameplay.Bugovi postoje.
Raznolikost likova.Ne toliko dobar AI.
Command mod.Grafika nije na traženoj razini.
Mogućnost kooperativnog igranja.
Sadržaj
80%
Igrivost
80%
Prezentacija
80%
Konačna ocjena

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