Psychological Horror Game FEED IT Launches on Steam Next Month
FEED IT, a psychological horror game from Games On A Chair, launches on Steam in August as the studio's debut…
If you enjoy independent indie game coverage, consider supporting Indie-Games.eu on Patreon. It helps keep the site independent.
The global gaming market is set to reach a new record in 2025, with total revenue expected to hit $197 billion. This updated forecast comes from industry research firm Newzoo, which now predicts a 7.5 percent increase compared to last year. The figure is much higher than earlier estimates of $188.8 billion. This growth is not coming from more people playing games, as the global player count remains steady at around 3.6 billion. Instead, the rise is driven by players spending more money through higher prices, in-game purchases, and subscription services.
Mobile gaming continues to lead the market by a wide margin, which is expected to generate $108 billion, making up 55 percent of all game revenue. Growth in this space comes from long-running mobile hits and the continued success of games built around frequent in-game purchases. While some players criticize the quality and fairness of these systems, mobile games remain easy to access and reach players worldwide, which keeps them at the center of industry growth.
PC gaming stands out as the fastest-growing part of the market in 2025. Revenue is expected to rise by 10.4 percent to $43 billion, bringing it close to console gaming, which sits at $45 billion. This growth is linked to a strong lineup of big PC releases that performed better than last year’s titles. At the same time, the gap between platforms is shrinking, as companies like Sony and Microsoft release more of their games on PC and push deeper ties between Windows and Xbox services.
Console gaming is growing more slowly, with a 4.2 percent increase, but it still received a boost from the launch of the Nintendo Switch 2 in June 2025. New hardware, along with higher prices for major games and popular releases like Mario Kart World, helped keep console sales strong. However, rising costs are starting to affect players, especially after price increases for services such as Xbox Game Pass Ultimate, which climbed from $20 to $30 per month. These changes are forcing many players to be more careful about how they spend their money.
Overall, the jump to a $197 billion market shows how publishers are changing their approach. According to Newzoo analyst Michiel Buijsman, growth now comes from players spending more within the platforms they already use. With live service games, higher hardware prices, and stronger premium sales on PC, the industry has found new ways to earn more from the same audience as it heads into 2026.


FEED IT, a psychological horror game from Games On A Chair, launches on Steam in August as the studio's debut…
11 bit studios, the Warsaw-based developer behind The Alters, has confirmed a new round of layoffs, with approximately 20 employees…
Independent developer Centurion Developments has officially announced Ghost Justice, a modern turn-based tactical strategy game that will launch on PC…
Lunarium, a hand-drawn isometric action RPG, launches on Steam in late July with fast-paced combat and a fantasy story about…
The King is Watching blends kingdom management with a unique mechanic where your realm only functions while you watch over…
Described as Spirited Away meets Untitled Goose Game, Capy Castaway follows the journey of a young capybara and a talkative…
Inspired by classic arcade games, action films, and comic books, Final Boss: The Video Game combines three distinct gameplay styles…
Solo developer Lanstrash has announced Aethercore, a cyberpunk action RPG with fast-paced hack-and-slash combat.
I SHALL NAME THE DEAD, a narrative horror adventure from TELEFORUM writer Tiago Rech and publisher DANGEN Entertainment, launches on…
Unicorn Academy: Island of Magic lets you bond with a unicorn, master elemental magic, and team up with familiar characters…
Graphite turns a child's notebook into a fantasy world where seven heroes embark on a hand-drawn adventure shaped by imagination…
Following the hugely successful launch of Palworld 1.0, developer Pocketpair has confirmed that the franchise will continue expanding with new…
Bliss Brain has released a countdown trailer for 70s-Style Robot Anime Geppy-X, launching worldwide next week across consoles and PC.
Hooded Horse and Wild Fields have announced Rogue Carrier, a new colony management game that combines strategic base building with…
Annihilated has been delayed to Q4 2026, giving the developers more time to improve combat, balance, and the overall player…
Solo developer Ben Dunko has announced Charon's Obol, a new indie roguelike that combines Greek mythology with strategic coin-flipping mechanics.
Super Battle Golf's biggest update adds a Japanese-inspired city course, team play, new items, and a free Steam weekend starting…
SENARA: The Sacrament launches on Steam late July, offering classic survival horror aboard an abandoned realistic cruise liner.
Medieval simulation game The Guild: Europa 1410 has been delayed to September 2026 after Steam Next Fest feedback, instead of…
Prelude: Dark Pain enters Steam Early Access in late July, blending tactical RPG combat, squad customization, and story-driven choices.

To provide the best experience, we use technologies such as cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this website. Not consenting or withdrawing consent may adversely affect certain features and functions.
