If you enjoy independent indie game coverage, consider supporting Indie-Games.eu on Patreon. It helps keep the site independent.
Korsgaard has been a lead designer at Massive Entertainment since 2020, working on major projects including Avatar: Frontiers of Pandora. He took the opportunity during the Nordic Game Spring 2024 event in Sweden to speak about the game’s creative design. The title launched in 2023.
Avatar: Frontiers of Pandora is set in the same universe as James Cameron’s films but follows a different story. You play as a Na’vi child kidnapped by the RDA. After escaping, you must relearn the Na’vi ways to unite the clans and fight back against the RDA. This first-person action-adventure RPG explores themes of alienation in one’s own homeland and living in harmony with nature.
“One of our biggest design challenges was creating a resource-gathering system that respects the Na’vi’s symbiotic relationship with nature, avoiding the exploitative patterns common in many games. We established three guiding principles: quality over quantity, power from nature, and effort in gathering resources.

My inspiration actually came from my wife’s interest in plant dyeing. She’s a fashion designer who started dyeing fabrics using plants, and I joined her, learning the craft and gathering materials. The experience gave me a new perspective on being in nature with a purpose,” Korsgaard said.
Korsgaard explained that plant dyeing involves gathering plants, cooking them to extract dyes, and coloring textiles. He described the process as almost magical, transforming simple materials into beautifully dyed fabrics. This hands-on, purposeful interaction with nature shaped his approach to game design, emphasizing deeper connection and respect for the environment.
“In Avatar, we implemented a system where players use their Na’vi senses to identify and learn about plants. This knowledge enriches the player’s experience, just as learning about plants enriches real life. We wanted players to feel purpose and adventure while gathering resources, making each journey meaningful and rewarding.”
The final crafting system allows players to track materials from collection to finished product, giving each item a story and a connection to the player’s journey. This approach encourages mindfulness and respect for the environment, in line with Na’vi principles.
Korsgaard concluded: “My journey from indie development to big productions has taught me the importance of defending the experiential goals of game design. As designers, our role is to ensure every mechanic supports the overall experience we want to deliver.”
According to ViJuDa, a brand-new itch.io account had uploaded a pirated version of the game under a “name your own…
The future of gaming will likely be defined by tension and balance.
Today’s Daily Indie News Roundup covers Early Access reveals, console ports, release delays and demos for Steam Next Fest.
Today’s headlines stretch from hardware shortages shaking the industry’s biggest players to various indie announcements.
The Nintendo Switch emulation scene is facing another period of uncertainty following new legal pressure from Nintendo.
In Piece by Piece, the upcoming puzzle-platformer, every level begins shattered into jigsaw-like fragments,
We're back with our Daily Indie News Roundup and we promise there won't be any hiatus anytime soon.
Sony has officially confirmed that the original God of War Greek trilogy is being remade, marking one of the most…
Few sequels have carried as much emotional weight for fans of narrative adventure games as The Wolf Among Us 2.
Highguard’s rapid fall has become more than just a case study in live-service risk.
Priced at 29.99€ for the standard edition, Sons of Sparta is positioned as a mid-tier experience: smaller in scale, but not in…
When a single sponsored post can reach nearly a million viewers in hours, it’s no surprise publishers are betting big…
Your daily digest of everything happening in indie games and the wider industry is here!
Gaming is no longer defined solely by access to hardware or software. It is shaped by attention, time, and trust.
The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
At the heart of Rhell’s design is a simple but ambitious idea: what if spells weren’t selected from a list,…
Rather than relying solely on difficulty and linear progression, it builds its identity around run-based structure, spell systems, counters, and…
The new update significantly expands the sci-fi survival-crafting game’s world, story, and technical performance.
When you combine historically grounded settings, physics-driven combat, and a fully simulated city overrun by the undead, you get something…
Today's Daily Indie News Roundup #18 edition brings together news about new ambitious projects, long-awaited updates, platform expansions, and industry…
According to ViJuDa, a brand-new itch.io account had uploaded a pirated version of the game under a “name your own…
The future of gaming will likely be defined by tension and balance.
Today’s Daily Indie News Roundup covers Early Access reveals, console ports, release delays and demos for Steam Next Fest.
Today’s headlines stretch from hardware shortages shaking the industry’s biggest players to various indie announcements.
The Nintendo Switch emulation scene is facing another period of uncertainty following new legal pressure from Nintendo.
In Piece by Piece, the upcoming puzzle-platformer, every level begins shattered into jigsaw-like fragments,
We're back with our Daily Indie News Roundup and we promise there won't be any hiatus anytime soon.
Sony has officially confirmed that the original God of War Greek trilogy is being remade, marking one of the most…
Few sequels have carried as much emotional weight for fans of narrative adventure games as The Wolf Among Us 2.
Highguard’s rapid fall has become more than just a case study in live-service risk.
Priced at 29.99€ for the standard edition, Sons of Sparta is positioned as a mid-tier experience: smaller in scale, but not in…
When a single sponsored post can reach nearly a million viewers in hours, it’s no surprise publishers are betting big…
Your daily digest of everything happening in indie games and the wider industry is here!
Gaming is no longer defined solely by access to hardware or software. It is shaped by attention, time, and trust.
The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
At the heart of Rhell’s design is a simple but ambitious idea: what if spells weren’t selected from a list,…
Rather than relying solely on difficulty and linear progression, it builds its identity around run-based structure, spell systems, counters, and…
The new update significantly expands the sci-fi survival-crafting game’s world, story, and technical performance.
When you combine historically grounded settings, physics-driven combat, and a fully simulated city overrun by the undead, you get something…
Today's Daily Indie News Roundup #18 edition brings together news about new ambitious projects, long-awaited updates, platform expansions, and industry…

To provide the best experience, we use technologies such as cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this website. Not consenting or withdrawing consent may adversely affect certain features and functions.
