Constance Comes to Switch 2 With 120 FPS Support
The nonlinear world contains six biomes, each representing a different part of the protagonist’s psyche and history.
If you enjoy independent indie game coverage, consider supporting Indie-Games.eu on Patreon. It helps keep the site independent.
A new industry report suggests the balance of power in gaming may soon shift. According to market research firm Newzoo, PC gaming revenue is projected to surpass console revenue by 2028, highlighting the steady expansion of the PC market worldwide.
The report estimates that PC revenue will grow at a 6.6% compound annual growth rate between 2025 and 2028, compared to 4.4% growth for consoles. Speaking during the GDC Festival of Gaming, Newzoo’s director of consulting Ben Porter explained that PC growth tends to be gradual but consistent, unlike consoles, which often depend on hardware cycles and major releases.
Overall, the combined PC and console gaming market is expected to reach $103.7 billion by 2028. The sector already showed signs of recovery in 2025, growing 7% year-over-year to $88.3 billion, with forecasts predicting $94.3 billion in 2026. According to Newzoo, this marks the first significant expansion since the slowdown that followed the pandemic.
One of the biggest drivers behind PC growth is premium game sales. These accounted for 29% of PC revenue and increased by nearly 12% in 2025, with success across AAA, AA, and indie releases. Engagement with titles outside the top 20 games has also grown significantly, suggesting a broader range of games are attracting players.
Newzoo expects more than one billion PC players by 2028, with much of that growth coming from East Asia. While China continues to be a major contributor, markets like Japan and South Korea are increasingly important. In particular, Japan, traditionally dominated by mobile and console gaming, has seen rising adoption of PC platforms such as Steam.
Consoles remain strong, but their success still depends heavily on blockbuster releases and hardware generations. Premium games made up about half of console revenue in 2025, and most of that spending came from titles priced above $50. Meanwhile, microtransaction revenue declined slightly, reflecting pressure on some live-service games, while subscription services saw modest growth driven largely by price increases.
Newzoo noted that pricing trends are shifting across both platforms. The $30 to $50 range is becoming a “sweet spot” for premium games, while the sub-$30 category is growing rapidly on PC. In fact, new PC releases priced under $30 saw 156% growth in 2025, demonstrating the platform’s flexibility in pricing strategies.
Subscription services are also shaping the console market since services like Xbox Game Pass can influence sales charts by allowing players to try new games without purchasing them outright, which can make raw sales numbers appear lower compared to PC.
The nonlinear world contains six biomes, each representing a different part of the protagonist’s psyche and history.
Akatori launches early August on PC and PlayStation and Xbox, featuring 2.5D Metroidvania action, parkour and staff-based combat.
Dodo Duckie! launches on PC and Xbox today, with PS5 and Switch versions arriving later in 2026, featuring unique 2D…
Alpha Nomos launches on PlayStation 5, Xbox Series and PC in 2026, featuring rhythm-based roguelite combat, live-recorded weapons and a…
Sniper Dan launches in September for PlayStation 5, Xbox, Switch and PC, blending hidden object gameplay, puzzles and family-friendly sniper…
In ReStory, you will repair a wide range of early-2000s technology, including mobile phones, handheld gaming systems, digital pets, music…
Aliens: Fireteam Elite 2 expands its fireteams to four players, who take control of Colonial Marines deployed across hostile locations…
Asobo Studio has released a short scenic clip for Resonance: A Plague Tale Legacy, showcasing its Mediterranean-inspired locations.
Turkish solo developer Celal Sahin has announced Godless Dawn, a dark fantasy action RPG targeting a Q1 2027 release on…
Vision Quench, an online co-op dark fantasy adventure from developer WizMUD Games and Pocketpair Publishing, is targeting an early 2027…
Named “The Bud Trial,” the playable preview offers an early look at the game ahead of its planned PC release…
Serbian independent studio Retromagine has revealed False Echo, a narrative cryptography thriller inspired by Papers, Please and classic submarine dramas.
Surreal adventure Roman Sands RE:Build launches in September of this year on PC and consoles alongside the expanded Paratopic: Overdub.
German indie studio Cobalt Lane has released a new trailer and Steam demo for Imprinted, a slow-burning psychological thriller.
IndieArk and developer PVic Games have announced that momentum-based 2D action platformer ARTIUS: Pure Imagination will launch for PC via…
Decemberborn Interactive has released a new gameplay trailer for Cathedral: Crow’s Curse, an action-adventure prequel set in the world of…
Wilderdark begins with the player crash-landing on an unnatural island overrun by hostile wildlife.
Independent French developer Ars Goetia and publisher Dear Villagers have announced that HellSlave II: Judgment of the Archon will launch…
We got a new look at Planted! during the Convergence Showcase, where a brand-new Volcano level was revealed for the…
Bohemia Interactive has shared a brand-new look at Cosmo Tales during the Convergence Showcase, revealing two additional playable vehicles.

To provide the best experience, we use technologies such as cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this website. Not consenting or withdrawing consent may adversely affect certain features and functions.
