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Kicking off Gamescom 2025 with a major announcement, 11 bit studios and Digital Sun Games revealed that their highly anticipated sequel, Moonlighter 2: The Endless Vault, will begin its journey in Early Access on October 23. This continuation of the beloved shopkeeping adventure will be available on Steam.
Much like its predecessor, the new title places you back in the shoes of Will, the business-savvy adventurer. This time, Will finds himself stranded in the mysterious village of Tresna and must find a way home through an interdimensional mess. This quest requires all of his skills, blending the familiar loop of dungeon crawling—complete with dodge rolls, combat, and looting, with the clever shopkeeping that made the first game a fan favorite.
According to the developers, the decision to launch in Early Access was made to ensure the game reaches its full potential. While the core adventure is nearly complete, a few parts of the journey still require polishing. Starting on day one of Early Access, you will be able to explore three distinct biomes, each filled with unique enemies. You can then return to your shop with over 120 relics to sell, setting prices, serving customers, and customizing their space.
The combat system has received a significant update, promising a smoother and more improved feel. You will have access to four main weapon types and nearly 100 different perks for both the shop and the dungeon.
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A wave of controversy hit PlayStation users this week after a system change sparked fears that digital game ownership might…
A chaotic new co-op shooter has burst onto Steam with a surprisingly strong debut.
The INDIE Live Expo Showcase returned over the weekend with a packed lineup of amazing indie titles.
Cookie Cutter, the hand-drawn action-adventure from Subcult Joint, is entering a new phase after the team successfully regained full control…
Xbox appears to be entering a new phase, with a clearer focus on accessibility and player choice shaping both its…
A recent discussion around game Die For The Lich is highlighting just how quickly a game’s reputation can shift on…
The Time I Have Left, a narrative-driven escape RPG, is still in development despite its creator facing a staggering number…
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PullUp Entertainment has shared its latest financial results, offering a closer look at both the successes and challenges shaping its…
Players step into the role of a small but agile mouse assisting a kind witch in protecting the land she…
Players build ships, hire crews, and set sail to raid nearby islands for resources that cannot be produced at home.
Shortform video now beats traditional media for game discovery. We break down the distinct audiences of Instagram, TikTok, and YouTube…
The latest Galaxies Spring Showcase has come to a close, featuring a diverse lineup of titles ranging from survival games…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…

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