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More than four years after its original release, Alan Wake Remastered has received one of its most meaningful PC updates yet. Developer Remedy Entertainment has rolled out patch 1.33, finally bringing native HDR support to the PC version, an upgrade that significantly enhances the game’s moody lighting and cinematic atmosphere.
For a title so deeply rooted in shadow, contrast, and dramatic bursts of light, HDR is more than a technical checkbox. It fundamentally transforms how Bright Falls looks and feels, deepening blacks, intensifying highlights, and adding a layer of visual richness that standard dynamic range simply cannot replicate. If you own an HDR-capable display, this update alone may be reason enough to revisit Alan Wake’s nightmare.
The patch doesn’t stop there. PC players also benefit from improved DLSS support, fixes to FOV scaling, better ultrawide compatibility, and refinements to the DX12 rendering path. The framerate cap has been further unlocked, allowing performance up to 240FPS on capable hardware. Remedy has also addressed polygonal rendering errors and depth buffer issues, greatly reducing visual glitches. For returning players and speedrunners, the ability to skip the intro cutscene is a small but welcome quality-of-life addition that trims down repeat playthroughs.
What makes the HDR addition particularly notable is the involvement of graphics programmer Filippo Tarpini, one of the industry’s most vocal advocates for proper HDR implementation. Tarpini has long argued that HDR remains underappreciated by both developers and players, despite offering a more noticeable visual leap than many heavily marketed features.
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…
Road to Vostok, often described as a single-player take on Escape from Tarkov, launched into early access recently and has…
Originally released in full in 2015, the game has long been praised for its realistic approach to orbital mechanics.
Cozy life simulation game Starsand Island was temporarily (and still is) removed from the Steam store yesterday.
It is quite unusual for an indie game like Figment to see its strongest performance on the Nintendo Switch.
Lighthearted adventure game with dating sim elements Building Relationships has now been delayed from its previously planned Q1 2026 release…
Sony reportedly plans multiple PlayStation 6 models including a budget PS6S and a dockable handheld for a late 2027 launch,…
The publishing label is built around a curated approach, prioritizing a small number of projects that align with Black Tabby’s…
At its core, Lost Railway is designed around cooperative play for up to four players, emphasizing coordination and shared decision-making.
In Prove You’re Human, you are placed in a tense scenario involving an artificial intelligence that believes itself to be…
Microsoft has announced a series of long-awaited updates to the Xbox achievement system, marking it as one of the first…
In response to the underwhelming financial performance, Nexon has reportedly moved to restructure the development team at Neople responsible for…
Koshmar: The Last Reverie has been officially announced as a new single-player action-adventure title from Polish indie developer Purple Ray…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…
Road to Vostok, often described as a single-player take on Escape from Tarkov, launched into early access recently and has…
Originally released in full in 2015, the game has long been praised for its realistic approach to orbital mechanics.
Cozy life simulation game Starsand Island was temporarily (and still is) removed from the Steam store yesterday.
It is quite unusual for an indie game like Figment to see its strongest performance on the Nintendo Switch.
Lighthearted adventure game with dating sim elements Building Relationships has now been delayed from its previously planned Q1 2026 release…
Sony reportedly plans multiple PlayStation 6 models including a budget PS6S and a dockable handheld for a late 2027 launch,…
The publishing label is built around a curated approach, prioritizing a small number of projects that align with Black Tabby’s…
At its core, Lost Railway is designed around cooperative play for up to four players, emphasizing coordination and shared decision-making.
In Prove You’re Human, you are placed in a tense scenario involving an artificial intelligence that believes itself to be…
Microsoft has announced a series of long-awaited updates to the Xbox achievement system, marking it as one of the first…
In response to the underwhelming financial performance, Nexon has reportedly moved to restructure the development team at Neople responsible for…
Koshmar: The Last Reverie has been officially announced as a new single-player action-adventure title from Polish indie developer Purple Ray…

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