Don’t Nod Could Face More Layoffs as Studio Struggles With Its Finances
Don’t Nod is considering another restructuring, raising concerns that further job cuts could follow as the Life is Strange studio…
If you enjoy independent indie game coverage, consider supporting Indie-Games.eu on Patreon. It helps keep the site independent.
A quiet experiment inside the PlayStation Store could signal a major shift in how digital games are priced. According to findings from the price-tracking website PSPrices, Sony has been testing a form of dynamic pricing that shows different prices for the same game to different users, raising questions about transparency and the future of digital storefronts.
The discovery comes from monitoring the PlayStation Store’s backend API, where PSPrices detected experiment tags such as “IPT_PILOT” and “IPT_OPR_TESTING.” These identifiers suggest an A/B testing program that has reportedly been active since November 2025. So far, the system appears to have affected more than 150 games across 68 regions, with players randomly placed into test groups that see different prices for the same titles.
Several major PlayStation releases appear in the experiment, including Marvel’s Spider‑Man 2, God of War Ragnarök, and Helldivers 2. In some cases, certain players reportedly see modest discounts compared to the standard price. For example, Spider-Man 2 has been spotted at €69.99 instead of its usual €79.99 in some regions, while other players continue to see the full price. Third-party titles such as WWE 2K25 and Warhammer 40,000: Space Marine 2 have also appeared in the test with similar variations.
At the moment, the observed price changes appear to be discounts rather than increases, which suggests the test may be aimed at measuring how price-sensitive players are before making a purchase. Dynamic pricing experiments like this are common in online retail, but they are less familiar territory for digital game stores, where customers typically expect everyone to see the same listed price.
Another notable detail is where the test is happening. According to PSPrices data, the United States and Japan, two of Sony’s largest and most heavily regulated markets, do not appear to be part of the experiment. This has led some observers to speculate that the company may be trialing the system in smaller markets before deciding whether to expand it further.
Sony has not publicly commented on the findings, leaving players and analysts to debate what the long-term implications could be. If the approach remains limited to occasional discounts, it may simply become another marketing tool. But if dynamic pricing evolves into broader personalized pricing, where some players pay more than others, it could spark significant controversy.
Don’t Nod is considering another restructuring, raising concerns that further job cuts could follow as the Life is Strange studio…
One brutal week in August saw 720 games launch on Steam, showing just how difficult it is for indie developers…
PlayStation fans are no longer impressed by quantity alone, with many waiting for major first-party announcements to make State of…
Embracer Games Archive celebrates five years after cataloguing over 90,000 games, consoles, accessories and hardware for preservation.
Xbox Cloud Gaming is about to become a lot less unlimited, as Microsoft has announced monthly streaming caps for Game…
Nightmere I blends detective mystery, psychological horror and RPG exploration as investigator Amelia searches for a missing student in 1991.
Whiskerwood is expanding its mouse colony with an entire ocean to worry about, bringing new challenges to the colony-building survival…
Gallipoli launched last month, but BlackMill Games is already preparing its first free expansion, adding something never before seen in…
The Royal Writ will launch for PlayStation 5, Xbox Series X|S and Nintendo Switch on September 10th, alongside Xbox Game…
Warrior Cats: Clans of the Forest launches on October 23rd, 2026 for PC, PlayStation 5, Xbox Series X|S and both…
Duo Quest’s free Steam demo now supports online co-op ahead of the relationship-driven roguelite deckbuilder’s September 16th launch.
No Rest for the Wicked’s 1.0 release has been delayed to March 2027 on PC and PlayStation 5, with an…
Springs, Eternal, the lo-fi narrative adventure from Fullbright and Serenity Forge, will launch for PC through Steam in November 2026.
Chosen by Odin combines one-to-three-player co-op action, Norse mythology and shared dice-powered builds across dangerous roguelite expeditions.
Dumpster Gang brings one-to-four-player raccoon chaos to PC in December 2026, with co-op missions, a customisable hideout and day-one PC…
Alien Deathstorm launches in spring 2027 for PC, PlayStation 5 and Xbox Series X|S, with day-one Game Pass access and…
BUZZ or DIE turns prisoners’ darkest secrets into viral videos in a deadly game show visual novel coming to Steam…
Chronicles: Medieval was one of the most ambitious games I saw at Gamescom 2026. Raw Power Games is not merely…
Stranded Deep 2 leaves the Pacific for an endless desert river world with mobile bases, dynamic terrain and co-op in…
Kinghold’s Steam demo introduces its 20-second wave cycle, directly controlled king, autonomous armies and card-based battlefield strategy.

To provide the best experience, we use technologies such as cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this website. Not consenting or withdrawing consent may adversely affect certain features and functions.
