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The original Nintendo Switch became one of the most successful consoles ever, but its digital storefront developed a reputation for being overcrowded with low-quality releases. As anticipation builds for its successor, Nintendo Switch 2, it appears Nintendo may be taking steps to avoid repeating the same problem.
According to comments from developers who already have access to early hardware, Nintendo is being far more selective about which games are allowed to launch on the new platform. The goal, reportedly, is to prevent the influx of shovelware and low-effort titles that eventually overwhelmed the original Switch eShop.
One developer offering insight into the process is Dave Oshry, CEO of New Blood Interactive. In a recent interview, he confirmed that the studio has already received Switch 2 development kits and has been testing its retro-style shooter Dusk on the hardware. According to Oshry, the game is running smoothly at 120 frames per second with mouse controls, suggesting the new system will offer a solid technical upgrade.
However, despite the game being ready, it still needs approval from Nintendo before launching as a native Switch 2 title. Oshry claims the company is currently being cautious about which games appear on the platform. Apparently, Nintendo wants to avoid the situation that developed on the original Switch, where the eShop eventually filled up with countless low-effort games, copycat titles, and questionable AI-generated content.
That stricter approach means developers may have to wait longer for approval, but it could also result in a more curated store for players. If Nintendo follows through with the policy, the Switch 2’s storefront may feel less cluttered and make it easier for quality games to stand out.
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