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Tencent Games subsidiary Polaris Quest has announced Light of Motiram, an open-world survival crafting game reminiscent of Sony’s Horizon series. The game will be available for PC via Steam and the Epic Games Store, though no release date has been specified.
In Light of Motiram, you find yourself in a post-apocalyptic world ruled by massive mechanical beasts known as Mechanimals. Starting from a primitive age, you’ll explore diverse biomes, fight to survive harsh conditions, and use advanced technology to build a new civilization. With powerful Mechanimals as allies, you’ll battle formidable bosses, uncover ancient mysteries, and shape the world’s future.
Interestingly, the game features fortress and shelter construction using a free-form building system based on real-world physics. Each structure can withstand natural threats, blending creativity and practicality during base building, hopefully with more polish than ICARUS. The combat system is skill-based, emphasizing precise timing and strategy, with dodging, blocking, and parrying crucial for gaining tactical advantage.
You can tame and customize more than 100 Mechanimals, each with unique abilities and development paths. These mechanical beasts assist in battles, boost production, and evolve into powerful companions depending on your needs, drawing even more comparisons to Palworld. You can also team up with up to 10 players to tackle challenges together, hunt Mechanimals, and build bases cooperatively.
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A wave of controversy hit PlayStation users this week after a system change sparked fears that digital game ownership might…
A chaotic new co-op shooter has burst onto Steam with a surprisingly strong debut.
The INDIE Live Expo Showcase returned over the weekend with a packed lineup of amazing indie titles.
Cookie Cutter, the hand-drawn action-adventure from Subcult Joint, is entering a new phase after the team successfully regained full control…
Xbox appears to be entering a new phase, with a clearer focus on accessibility and player choice shaping both its…
A recent discussion around game Die For The Lich is highlighting just how quickly a game’s reputation can shift on…
The Time I Have Left, a narrative-driven escape RPG, is still in development despite its creator facing a staggering number…
Every year, a handful of indie games break through and become surprise hits, but for every breakout success, there are…
The indie scene is absolutely stacked this spring, and if you’re only keeping an eye on the biggest AAA releases,…
PullUp Entertainment has shared its latest financial results, offering a closer look at both the successes and challenges shaping its…
Players step into the role of a small but agile mouse assisting a kind witch in protecting the land she…
Players build ships, hire crews, and set sail to raid nearby islands for resources that cannot be produced at home.
Shortform video now beats traditional media for game discovery. We break down the distinct audiences of Instagram, TikTok, and YouTube…
The latest Galaxies Spring Showcase has come to a close, featuring a diverse lineup of titles ranging from survival games…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…

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