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Shueisha Games announced a new ambitious game, Chronoscript: The Endless End, during yesterday’s Sony State of Play. It is a completely original 2D action-adventure developed by DeskWorks Inc. The announcement trailer highlighted its hand-drawn art style and a unique dual-world design where space will shift from 2D to 3D and back again.
You play as an editor who, after accepting a strange assignment in a remote castle, becomes trapped within a manuscript. The central mystery revolves around a thousand-year-old story that refuses to end. To break the cycle and bring the narrative to its final chapter, you must explore the world of ink, uncover hidden truths, and confront the manuscript’s inhabitants.
While most of the action takes place in the illustrated 2D world, which merges classic 2D action-adventure with exploration and intense combat, Chronoscript pushes boundaries with cinematic 3D elements. These 3D renditions dynamically burst forth in cutscenes, map reveals, and enemy attacks that come from outside the frame of the pages. Moreover, brief moments even pull us into the “real” 3D world through ink rifts, but the journey always returns to the pages of the manuscript.
According to lead artist Nam Nambi, the team is dedicated to creating fluid, satisfying controls and fast-paced action. This feeling is complemented by the fact that every frame, from the characters to the almost 100 unique enemies, is hand-drawn, giving the world a unique, unsettling vibrancy.
Chronoscript: The Endless End will be released in 2026 for PlayStation 5 and Steam.
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Players step into the role of a small but agile mouse assisting a kind witch in protecting the land she…
Players build ships, hire crews, and set sail to raid nearby islands for resources that cannot be produced at home.
Shortform video now beats traditional media for game discovery. We break down the distinct audiences of Instagram, TikTok, and YouTube…
The latest Galaxies Spring Showcase has come to a close, featuring a diverse lineup of titles ranging from survival games…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…
Road to Vostok, often described as a single-player take on Escape from Tarkov, launched into early access recently and has…
Originally released in full in 2015, the game has long been praised for its realistic approach to orbital mechanics.
Cozy life simulation game Starsand Island was temporarily (and still is) removed from the Steam store yesterday.
It is quite unusual for an indie game like Figment to see its strongest performance on the Nintendo Switch.
Lighthearted adventure game with dating sim elements Building Relationships has now been delayed from its previously planned Q1 2026 release…
Sony reportedly plans multiple PlayStation 6 models including a budget PS6S and a dockable handheld for a late 2027 launch,…
The publishing label is built around a curated approach, prioritizing a small number of projects that align with Black Tabby’s…

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