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Publisher Three Friends and developer Jammerdal Games have revealed Decrepit, a first-person action game built around difficult Soulslike combat. The story follows a lone fighter trying to escape a ruined medieval castle, with the game planned for release on PC via Steam in 2026.
Every time the player dies, they lose all their gear and wake up again in the castle’s dungeons, always in a different cell. The only things that carry over are the your knowledge of the castle and whatever equipment you can take from the undead roaming its halls. Each attempt is about learning the layout, understanding enemy behavior, and slowly turning an impossible task into something that can be overcome.
Combat is played in first-person and focuses heavily on stamina, positioning, and timing. Every enemy attack must be read carefully, and each weapon has its own rhythm and pattern. Players can combine weapon attacks with spells that fit naturally into openings during a fight. Any mistake, whether running out of stamina or mistiming a block, can lead to a quick defeat.
Although every run starts in a random dungeon cell, the world stays changed after each attempt. Players can unlock elevators, open shortcuts, and discover hidden paths that make progress faster. At first, the castle feels endless, but as you learn more, the routes begin to shrink, allowing you to reach the boss that stopped you in your previous run.
According to ViJuDa, a brand-new itch.io account had uploaded a pirated version of the game under a “name your own…
The future of gaming will likely be defined by tension and balance.
Today’s Daily Indie News Roundup covers Early Access reveals, console ports, release delays and demos for Steam Next Fest.
Today’s headlines stretch from hardware shortages shaking the industry’s biggest players to various indie announcements.
The Nintendo Switch emulation scene is facing another period of uncertainty following new legal pressure from Nintendo.
In Piece by Piece, the upcoming puzzle-platformer, every level begins shattered into jigsaw-like fragments,
We're back with our Daily Indie News Roundup and we promise there won't be any hiatus anytime soon.
Sony has officially confirmed that the original God of War Greek trilogy is being remade, marking one of the most…
Few sequels have carried as much emotional weight for fans of narrative adventure games as The Wolf Among Us 2.
Highguard’s rapid fall has become more than just a case study in live-service risk.
Priced at 29.99€ for the standard edition, Sons of Sparta is positioned as a mid-tier experience: smaller in scale, but not in…
When a single sponsored post can reach nearly a million viewers in hours, it’s no surprise publishers are betting big…
Your daily digest of everything happening in indie games and the wider industry is here!
Gaming is no longer defined solely by access to hardware or software. It is shaped by attention, time, and trust.
The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
At the heart of Rhell’s design is a simple but ambitious idea: what if spells weren’t selected from a list,…
Rather than relying solely on difficulty and linear progression, it builds its identity around run-based structure, spell systems, counters, and…
The new update significantly expands the sci-fi survival-crafting game’s world, story, and technical performance.
When you combine historically grounded settings, physics-driven combat, and a fully simulated city overrun by the undead, you get something…
Today's Daily Indie News Roundup #18 edition brings together news about new ambitious projects, long-awaited updates, platform expansions, and industry…
According to ViJuDa, a brand-new itch.io account had uploaded a pirated version of the game under a “name your own…
The future of gaming will likely be defined by tension and balance.
Today’s Daily Indie News Roundup covers Early Access reveals, console ports, release delays and demos for Steam Next Fest.
Today’s headlines stretch from hardware shortages shaking the industry’s biggest players to various indie announcements.
The Nintendo Switch emulation scene is facing another period of uncertainty following new legal pressure from Nintendo.
In Piece by Piece, the upcoming puzzle-platformer, every level begins shattered into jigsaw-like fragments,
We're back with our Daily Indie News Roundup and we promise there won't be any hiatus anytime soon.
Sony has officially confirmed that the original God of War Greek trilogy is being remade, marking one of the most…
Few sequels have carried as much emotional weight for fans of narrative adventure games as The Wolf Among Us 2.
Highguard’s rapid fall has become more than just a case study in live-service risk.
Priced at 29.99€ for the standard edition, Sons of Sparta is positioned as a mid-tier experience: smaller in scale, but not in…
When a single sponsored post can reach nearly a million viewers in hours, it’s no surprise publishers are betting big…
Your daily digest of everything happening in indie games and the wider industry is here!
Gaming is no longer defined solely by access to hardware or software. It is shaped by attention, time, and trust.
The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
At the heart of Rhell’s design is a simple but ambitious idea: what if spells weren’t selected from a list,…
Rather than relying solely on difficulty and linear progression, it builds its identity around run-based structure, spell systems, counters, and…
The new update significantly expands the sci-fi survival-crafting game’s world, story, and technical performance.
When you combine historically grounded settings, physics-driven combat, and a fully simulated city overrun by the undead, you get something…
Today's Daily Indie News Roundup #18 edition brings together news about new ambitious projects, long-awaited updates, platform expansions, and industry…

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