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UK publisher Kwalee and indie developer Clover Bite have shared a detailed new gameplay overview for GRIME II, the upcoming sequel to the acclaimed metroidvania. The new trailer is narrated by Director and Producer Yarden Weissbrot and offers a closer look at how the game builds on the original’s combat while introducing new ideas and systems.
In GRIME II, players control a Formless, a strange being that can copy the creatures it defeats. Instead of simply killing enemies, the Formless absorbs them and turns their shapes into usable powers. These absorbed forms become “molds,” which can be used in both combat and exploration. Molds allow players to summon enemy shapes to attack, fire projectiles, stun foes, or even act as helpers that open new paths and hidden areas.
Combat has been expanded to reward timing, awareness, and smart use of abilities. One of the key systems shown in the trailer is the Parry and Grasp mechanic. Using hand-like tendrils, the Formless can block enemy attacks, pull in enemies from a distance, or absorb them mid-fight. These actions can be upgraded to steal health or trigger traps built into the world itself.
GRIME II is set to launch on February 3, 2026, for PC via Steam and the Epic Games Store. You can read our preview of the game here.
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According to ViJuDa, a brand-new itch.io account had uploaded a pirated version of the game under a “name your own…
The future of gaming will likely be defined by tension and balance.
Today’s Daily Indie News Roundup covers Early Access reveals, console ports, release delays and demos for Steam Next Fest.
Today’s headlines stretch from hardware shortages shaking the industry’s biggest players to various indie announcements.
The Nintendo Switch emulation scene is facing another period of uncertainty following new legal pressure from Nintendo.
In Piece by Piece, the upcoming puzzle-platformer, every level begins shattered into jigsaw-like fragments,
We're back with our Daily Indie News Roundup and we promise there won't be any hiatus anytime soon.
Sony has officially confirmed that the original God of War Greek trilogy is being remade, marking one of the most…
Few sequels have carried as much emotional weight for fans of narrative adventure games as The Wolf Among Us 2.
Highguard’s rapid fall has become more than just a case study in live-service risk.
Priced at 29.99€ for the standard edition, Sons of Sparta is positioned as a mid-tier experience: smaller in scale, but not in…
When a single sponsored post can reach nearly a million viewers in hours, it’s no surprise publishers are betting big…
Your daily digest of everything happening in indie games and the wider industry is here!
Gaming is no longer defined solely by access to hardware or software. It is shaped by attention, time, and trust.
The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
At the heart of Rhell’s design is a simple but ambitious idea: what if spells weren’t selected from a list,…
Rather than relying solely on difficulty and linear progression, it builds its identity around run-based structure, spell systems, counters, and…
The new update significantly expands the sci-fi survival-crafting game’s world, story, and technical performance.
When you combine historically grounded settings, physics-driven combat, and a fully simulated city overrun by the undead, you get something…
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