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During the Hello Sunshine Deep Dive segment at the Future Games Show Spring Showcase 2026, Norwegian studio Red Thread Games offered a closer look at its upcoming survival RPG Hello Sunshine. Creative director Ragnar Tørnquist and game director Jonathan Nielssen walked us through the game’s world, story, and systems, highlighting a distinctive survival loop built around an unlikely companion: a towering war machine that may be the player’s only chance of survival.
Set in the sun-scorched ruins of a fallen corporate empire known as Sunshine, Hello Sunshine places players in the role of the “final employee,” a lone survivor wandering a desert wasteland filled with malfunctioning machines that never shut down.
Your journey is guided by a mysterious objective: reach an impossibly tall white tower visible on the horizon, where the fate of humanity may be decided. Along the way, you will uncover buried corporate secrets, piece together your own identity, and slowly learn the story behind the massive robot walking beside them.
The game blends survival mechanics, crafting, exploration, and light RPG progression with a narrative mystery at its core. During the day, the desert heat becomes deadly, forcing players to travel in the protective shadow of the giant robot that acts as both guardian and mobile base.
Stepping outside that shadow can lead to better loot, but also greater danger from drones and environmental hazards. At night, the robot halts at abandoned Sunshine service stations to recharge, creating moments of respite where you can cook, craft equipment, upgrade the robot, and deploy small helper bots to gather resources or defend the camp.
You can wishlist the game on Steam and sign up for the playtests starting soon.
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One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…
The INDIE Live Expo Showcase returned over the weekend with a packed lineup of amazing indie titles.
Cookie Cutter, the hand-drawn action-adventure from Subcult Joint, is entering a new phase after the team successfully regained full control…
Xbox appears to be entering a new phase, with a clearer focus on accessibility and player choice shaping both its…
A recent discussion around game Die For The Lich is highlighting just how quickly a game’s reputation can shift on…
The Time I Have Left, a narrative-driven escape RPG, is still in development despite its creator facing a staggering number…
Every year, a handful of indie games break through and become surprise hits, but for every breakout success, there are…
The indie scene is absolutely stacked this spring, and if you’re only keeping an eye on the biggest AAA releases,…
PullUp Entertainment has shared its latest financial results, offering a closer look at both the successes and challenges shaping its…
Players step into the role of a small but agile mouse assisting a kind witch in protecting the land she…
Players build ships, hire crews, and set sail to raid nearby islands for resources that cannot be produced at home.
Shortform video now beats traditional media for game discovery. We break down the distinct audiences of Instagram, TikTok, and YouTube…
The latest Galaxies Spring Showcase has come to a close, featuring a diverse lineup of titles ranging from survival games…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…

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