Duck Fest Puts Its Collectible Cards on the Steam Community Market
Duck Fest combines deck building and 1v1 battles with collectible cards that players can trade through the Steam Community Market.
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Koshmar: The Last Reverie has been officially announced as a new single-player action-adventure title from Polish indie developer Purple Ray Studio, a team composed of industry veterans who have contributed to projects such as Resident Evil Village and The Witcher 2. Early impressions have drawn comparisons to Alice: Madness Returns and even the visual flair of Arcane, signaling a project that leans heavily into atmosphere and psychological storytelling.
Set in a fictional society inspired by Victorian and Central European aesthetics around the 1920s, the game follows Violet, a withdrawn teenage girl and daughter of a mortician. Living in an emotionally muted and colorless reality, Violet finds solace in lucid dreaming, only to discover that her dreams are becoming increasingly corrupted by nightmares.
Gameplay in Koshmar: The Last Reverie focuses on fast-paced, third-person combat with an emphasis on hack-and-slash mechanics rather than the slower, more methodical approach seen in Soulslike titles. The experience combines combo-driven fighting, flexible weapons, and active abilities with roguelite elements, RPG progression systems, puzzles, and platforming segments.
A dynamic Sanity System plays a central role, influencing both combat effectiveness and narrative outcomes depending on player decisions, while a morality system reminiscent of Mass Effect further shapes the story and its consequences.
The project marks a huge shift for Purple Ray Studio, which previously released the more lighthearted Boti: Byteland Overclocked. The game is currently slated for release in 2027 on PC via Steam and unspecified consoles, with a simultaneous launch planned across platforms.
Duck Fest combines deck building and 1v1 battles with collectible cards that players can trade through the Steam Community Market.
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