RPCS3 Can Now Play 75% of the PlayStation 3 Library Without Game-Breaking Issues
Sony will close the PlayStation 3 Store in July 2027, while RPCS3 fully supports 75% of the console's library, highlighting…
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Nine years ago today, in 2016, Final Fantasy XV launched worldwide for PlayStation 4 and Xbox One. It was one of the most anticipated entries in the franchise, arriving after a long development cycle and years of speculation. When it finally reached players around the world, it delivered something very different from past games: a modern road-trip adventure built on friendship, open-world exploration, and a more action-focused battle system.
Final Fantasy XV follows Noctis, the young prince of Lucis, on a journey that starts as a simple trip with his closest friends Gladiolus, Ignis, and Prompto. What begins as a casual drive soon becomes a fight for their kingdom and their future. The bond between the four main characters became one of the game’s strongest elements, giving the story a grounded and emotional core.
The world of Eos was another major part of its appeal. Players were free to drive across long highways, explore open fields, battle monsters, and take on a wide range of quests. The shift toward an open-world design marked a bold step for the series, offering players more freedom than ever before. The real-time combat system, which allowed players to move across the battlefield and chain attacks with allies, gave the game a fast pace that set it apart from earlier Final Fantasy titles.
Its launch was followed by years of updates, DLC episodes, and expanded story content. While some of the planned additions were never completed, the post-launch support reflected how ambitious the game’s vision had been from the start. Even through its uneven development history, many fans grew attached to its characters, setting, and themes of loyalty, fate, and sacrifice.
Sony will close the PlayStation 3 Store in July 2027, while RPCS3 fully supports 75% of the console's library, highlighting…
The Forever Project aims to make physical game releases more affordable for indie developers through a partnership between 33 Games…
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RomM is a free, open-source, self-hosted platform that organizes ROM libraries, fetches metadata, and supports browser-based emulation.
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An unofficial native PC port of Donkey Kong 64 is in development, bringing rare's Nintendo 64 classic to modern hardware…
A fan-made native PC port of the original Spyro the Dragon is officially in development, bringing the 1998 PlayStation classic…
SNK has officially announced The Path of the Warrior: Art of Fighting 3 R, a modernized version of the 1996…
The developers behind ShadPS4 have introduced a major new feature that moves PlayStation 4 emulation closer to a complete experience.
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Today marks 30 years since the launch of the Nintendo 64 in Japan, and for many, that's enough to trigger…
It's hard to believe, but Batman: Arkham Knight is officially 11 years old today. This title was Rocksteady's final chapter…
RetroAchievements has officially verified ARMSX2 as a hardcore-compatible emulator, allowing players to earn PlayStation 2 achievements on mobile devices.
Thanks to a newly released fan translation, players can finally explore the original PC-88 version of Ancient Ys Vanished: Omen…
Soccer Kid Collection is officially out. QUByte Interactive has brought Krisalis Software’s classic platformer back to modern systems.
First public version of a native PC port for the original Silent Hill has been released, allowing players to experience…
The team behind Dusklight has released version 1.4.0, introducing proper mouse support alongside a long list of performance improvements.
Harbour Masters has officially announced Lighthouse, a new Banjo-Kazooie decompilation project (native PC port) scheduled to launch in July.

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