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Strategos is an upcoming real-time tactical strategy game set in classical antiquity, spanning nearly a thousand years of history, from the Persian Wars to the rise of the Sasanian Empire and its clashes with Rome. It was recently revealed that MicroProse will publish the game, which aims to simulate large-scale historical battles with a focus on authenticity and tabletop-inspired tactical mechanics.
Developed by a solo developer with support from contracted artists, Strategos differs from grand strategy titles like Total War by focusing on deep tactical combat rather than campaign management. The game is still in development with no official release date, but it’s already available to wishlist on Steam. It promises a detailed command system, over 120 factions, and more than 250 unique units.
Strategos immerses players in the ancient Mediterranean world, covering the period roughly from 500 BCE to 500 CE, including:
Battles feature thousands of soldiers on the field, each with individual movement and combat animations, though the outcome is resolved at the unit level using mechanics reminiscent of tabletop wargames. The advanced simulation models the challenges of ancient warfare, generals can issue orders, dispatch couriers, rally morale, or even fight personally, but units can also act independently, retreat, charge, or avoid combat based on morale and situational factors.
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To keep your feed clutter-free, we’ve once again gathered the latest headlines from across the indie gaming space.
We’re already halfway through January 2026, and the new year is off to an incredible start for gaming.
There is a growing problem in gaming media with exclusives and question arises who really breaks the gaming news anymore…
We are still fine-tuning this format, so please bear with us as we improve.
In BEFORE I GO, you take control of an inner child trapped in limbo, moving through a symbolic journey toward…
Instead of flooding your feed with dozens of individual posts, here’s everything you need to know from the indie games…
At its best, the alliance sends a strong signal that online safety is no longer something to be handled in…
It is an easy recommendation for anyone who enjoys beautiful worlds, strong narratives, or tactical depth.
Dead Money Devs includes former Valve developers who worked on well-known titles such as Left 4 Dead, Portal, and Team…
While Elin began as a Japan-focused project, recent sales show strong growth overseas.
PC gaming continues to grow, and Steam has just set a new record that proves it.
Patreon is where we share early impressions of games before reviews go live, talk more openly about the indie industry,…
Instead of slowing down, the scene delivered a mix of unique ideas and long-awaited sequels, led by two very different…
The main structure revolves around surviving wave after wave of enemies inside strange, broken dream worlds.
Will Powers spoke about the importance of quieter moments, cultural details, and the everyday lives of the people inhabiting Pywel.
Starfinder: Afterlight is based on the Starfinder tabletop RPG from Paizo, a science-fiction offshoot of Pathfinder.
Bouhafa is best known for his work on films such as Timbuktu, The Summit of the Gods, and The Little…
The game blends open-world exploration with intense combat against both human rivals and hostile creatures.
Set during the Black Death, Nested Lands places full control of a struggling settlement in the hands of a lone…
The game aims to recreate the sense of wonder many players felt the first time they encountered a 16-bit platformer.

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