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Data shared by VGChartz, which tracks sales through November, suggests that the Xbox Series X and Series S sold around two million units worldwide in 2025. While that number is not small on its own, it marks a sharp drop of more than 45 percent compared to the estimated 4.79 million units sold in 2024.
This slowdown did not happen without reason. Over the past year, both the Series X and Series S saw noticeable price increases, which made many buyers think twice about picking up the hardware. When compared to other consoles, the gap is clear. Lifetime sales for the Xbox Series X/S are estimated at 34.1 million units, far behind the PlayStation 5 at 86.1 million and the original Nintendo Switch, which has reached over 152 million units. Even the Nintendo Switch 2, released in mid-2025, has already sold an estimated 12.4 million units.
Calling this a failure ignores how much the Xbox brand has changed in 2025. Microsoft has clearly moved away from focusing only on traditional consoles. Instead, the company has pushed hard into handheld devices and cloud gaming. One of the biggest moves was the release of the ROG Xbox Ally, a handheld PC that runs the Xbox interface and brings the ecosystem to a portable format. At the same time, Xbox Cloud Gaming continued to grow, letting people play without owning a console at all.
In this context, the Xbox Series X/S is no longer the center of Microsoft’s plans. It is now one option among many ways to access the Xbox ecosystem. This approach is similar to what happened with the original Nintendo Switch as it began to slow down ahead of its successor, though Microsoft’s shift is more strategic than generational. With strong PC support, cloud access on mobile devices, and flexible hardware options, Xbox is focusing more on software and services than on console sales alone.
According to ViJuDa, a brand-new itch.io account had uploaded a pirated version of the game under a “name your own…
The future of gaming will likely be defined by tension and balance.
Today’s Daily Indie News Roundup covers Early Access reveals, console ports, release delays and demos for Steam Next Fest.
Today’s headlines stretch from hardware shortages shaking the industry’s biggest players to various indie announcements.
The Nintendo Switch emulation scene is facing another period of uncertainty following new legal pressure from Nintendo.
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We're back with our Daily Indie News Roundup and we promise there won't be any hiatus anytime soon.
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Your daily digest of everything happening in indie games and the wider industry is here!
Gaming is no longer defined solely by access to hardware or software. It is shaped by attention, time, and trust.
The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
At the heart of Rhell’s design is a simple but ambitious idea: what if spells weren’t selected from a list,…
Rather than relying solely on difficulty and linear progression, it builds its identity around run-based structure, spell systems, counters, and…
The new update significantly expands the sci-fi survival-crafting game’s world, story, and technical performance.
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Today's Daily Indie News Roundup #18 edition brings together news about new ambitious projects, long-awaited updates, platform expansions, and industry…
According to ViJuDa, a brand-new itch.io account had uploaded a pirated version of the game under a “name your own…
The future of gaming will likely be defined by tension and balance.
Today’s Daily Indie News Roundup covers Early Access reveals, console ports, release delays and demos for Steam Next Fest.
Today’s headlines stretch from hardware shortages shaking the industry’s biggest players to various indie announcements.
The Nintendo Switch emulation scene is facing another period of uncertainty following new legal pressure from Nintendo.
In Piece by Piece, the upcoming puzzle-platformer, every level begins shattered into jigsaw-like fragments,
We're back with our Daily Indie News Roundup and we promise there won't be any hiatus anytime soon.
Sony has officially confirmed that the original God of War Greek trilogy is being remade, marking one of the most…
Few sequels have carried as much emotional weight for fans of narrative adventure games as The Wolf Among Us 2.
Highguard’s rapid fall has become more than just a case study in live-service risk.
Priced at 29.99€ for the standard edition, Sons of Sparta is positioned as a mid-tier experience: smaller in scale, but not in…
When a single sponsored post can reach nearly a million viewers in hours, it’s no surprise publishers are betting big…
Your daily digest of everything happening in indie games and the wider industry is here!
Gaming is no longer defined solely by access to hardware or software. It is shaped by attention, time, and trust.
The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
At the heart of Rhell’s design is a simple but ambitious idea: what if spells weren’t selected from a list,…
Rather than relying solely on difficulty and linear progression, it builds its identity around run-based structure, spell systems, counters, and…
The new update significantly expands the sci-fi survival-crafting game’s world, story, and technical performance.
When you combine historically grounded settings, physics-driven combat, and a fully simulated city overrun by the undead, you get something…
Today's Daily Indie News Roundup #18 edition brings together news about new ambitious projects, long-awaited updates, platform expansions, and industry…

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