If you enjoy independent indie game coverage, consider supporting Indie-Games.eu on Patreon. It helps keep the site independent.
We recently interviewed the studio Yummy Games about their game Project Tower and they shared more details about this unique shooter that combines bullet hell and puzzle elements with an innovative transformation mechanic. They revealed how much content they had to cut and admitted that the project was originally far more ambitious. However, due to the constraints of being a small indie studio, the game’s scope had to be reduced.
“Yes, we had to cut quite a few features. Some of the biggest cuts included: an open-world level on the 4th floor, which featured a prisoner camp. It simply didn’t fit well with the rest of the game, and perfecting it would have taken too long.”
Yummy Games representative said
“We also removed a transformation system that allowed players to store and swap forms, because it over-complicated the level design too much. Another cut was a boss fight where prisoners would assist the player, but we simply didn’t have enough time to execute it properly. It’s always hard to let go of ideas, but we had to stay focused on finishing the game.”
Yummy Games representative concluded
The unique transformation mechanic allows players to morph into scanned creatures or objects. Some transformations are extremely useful in combat, enabling them to deal heavy damage or perform long-distance jumps. The boss fights are also one of the game’s highlights, offering challenging encounters that test player reflexes and precision.
For those unfamiliar with the game, Project Tower was released in early January for PC via Steam and PlayStation 5. You can read the full interview here.
The latest Galaxies Spring Showcase has come to a close, featuring a diverse lineup of titles ranging from survival games…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…
Road to Vostok, often described as a single-player take on Escape from Tarkov, launched into early access recently and has…
Originally released in full in 2015, the game has long been praised for its realistic approach to orbital mechanics.
Cozy life simulation game Starsand Island was temporarily (and still is) removed from the Steam store yesterday.
It is quite unusual for an indie game like Figment to see its strongest performance on the Nintendo Switch.
Lighthearted adventure game with dating sim elements Building Relationships has now been delayed from its previously planned Q1 2026 release…
Sony reportedly plans multiple PlayStation 6 models including a budget PS6S and a dockable handheld for a late 2027 launch,…
The publishing label is built around a curated approach, prioritizing a small number of projects that align with Black Tabby’s…
At its core, Lost Railway is designed around cooperative play for up to four players, emphasizing coordination and shared decision-making.
In Prove You’re Human, you are placed in a tense scenario involving an artificial intelligence that believes itself to be…
Microsoft has announced a series of long-awaited updates to the Xbox achievement system, marking it as one of the first…
In response to the underwhelming financial performance, Nexon has reportedly moved to restructure the development team at Neople responsible for…
The latest Galaxies Spring Showcase has come to a close, featuring a diverse lineup of titles ranging from survival games…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…
Road to Vostok, often described as a single-player take on Escape from Tarkov, launched into early access recently and has…
Originally released in full in 2015, the game has long been praised for its realistic approach to orbital mechanics.
Cozy life simulation game Starsand Island was temporarily (and still is) removed from the Steam store yesterday.
It is quite unusual for an indie game like Figment to see its strongest performance on the Nintendo Switch.
Lighthearted adventure game with dating sim elements Building Relationships has now been delayed from its previously planned Q1 2026 release…
Sony reportedly plans multiple PlayStation 6 models including a budget PS6S and a dockable handheld for a late 2027 launch,…
The publishing label is built around a curated approach, prioritizing a small number of projects that align with Black Tabby’s…
At its core, Lost Railway is designed around cooperative play for up to four players, emphasizing coordination and shared decision-making.
In Prove You’re Human, you are placed in a tense scenario involving an artificial intelligence that believes itself to be…
Microsoft has announced a series of long-awaited updates to the Xbox achievement system, marking it as one of the first…
In response to the underwhelming financial performance, Nexon has reportedly moved to restructure the development team at Neople responsible for…

To provide the best experience, we use technologies such as cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this website. Not consenting or withdrawing consent may adversely affect certain features and functions.
