Doloc Town Reaches 180,000 Lifetime Sales After Version 1.0 Launch
Doloc Town surpasses 180,000 lifetime sales after selling more than 80,000 copies during the first two weeks following its Version…
If you enjoy independent indie game coverage, consider supporting Indie-Games.eu on Patreon. It helps keep the site independent.
Shueisha Games and developer historia have revealed a new look at their upcoming psychological adventure game UN:Me, shown during the Day of the Devs: The Game Awards Digital Showcase. It will be available on PC via Steam.
The story follows a young girl who wakes up inside a mysterious maze with no memory of how she got there. She soon learns that four different human souls are living inside her mind. Each soul has its own trauma and special ability, and at any moment it can suddenly take control of her body. Because of this constant soul switching, players must adjust their approach as the girl’s behavior, fears, and even the world around her shift from one moment to the next.
To uncover the truth behind the four souls, the maze, and the girl’s real identity, you will use the game’s Soul Dialogue System. By finding special items, you can trigger conversations and memories that reveal more about each soul’s past. These moments also offer clues that help you understand the maze and progress through the story.
At the heart of UN:Me is a difficult moral choice: in the end, only one soul can remain in the body. The final decision forces players to choose which soul to keep and which ones to let go, shaping the ending and confronting them with the emotional consequences of their choice.
Doloc Town surpasses 180,000 lifetime sales after selling more than 80,000 copies during the first two weeks following its Version…
Police Simulator introduces K-9 patrols, more than 50 callouts and full cross-play when it launches for PC and consoles in…
Crescent Tower: RISING brings five connected stories, 14 classes and a new Skill Blocks system to PC through Steam.
Gate Zero's first combat trailer sends Max into the time-corrupted EON World ahead of its spring 2027 launch.
Screamer’s August 31st update buffs several characters, changes its first-boot behaviour and addresses leaderboard cheating.
Cloudgazer turns cloud watching into a relaxing hidden-object game when it launches for Steam, iOS and Android on September 3rd,…
Tachyon Flow is a coming-soon PC runner built around skill-based momentum, freeform routes and expressive third-person parkour.
The Journey Home now has a free Steam demo, introducing its age-shifting puzzles, surreal world and emotional side-scrolling adventure.
Above the Desk, the studio behind Above the Snow, has announced The Lunacy: That Game About a Cult, a dark-comedy…
Gladio Mori leaves Steam Early Access and launches for PC, PlayStation 5 and Xbox Series X|S in September 2026, with…
Kitaria Fables 2 will hold a closed Steam beta from September 7th to 21st, 2026, offering selected players roughly 60…
Midsummer Madness launches for PC, Nintendo Switch and Switch 2 in November 2026, following an exclusive one-day gamescom demo in…
Rizz Dungeon: Skeleton Key to My Heart has been delayed to 2027, giving Snoozy Kazoo time to add more Monster…
Shroom and Gloom enters Steam Early Access in September 2026, combining first-person dungeon crawling with separate exploration and combat decks.
Big Walk sold more than one million copies in six days, strengthening the case for complete co-op-only games built around…
If you regularly visit Indie-Games.eu or follow the YouTube channel, you have probably noticed that things have become unusually quiet.
Endless Legend 2 leaves Early Access in September as version 1.0 rolls out, bringing console versions to PlayStation 5 and…
A new Resonance: A Plague Tale Legacy featurette shows how Sophia can use light to navigate dangerous environments and overcome…
The nonlinear world contains six biomes, each representing a different part of the protagonist’s psyche and history.
Akatori launches early August on PC and PlayStation and Xbox, featuring 2.5D Metroidvania action, parkour and staff-based combat.

To provide the best experience, we use technologies such as cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this website. Not consenting or withdrawing consent may adversely affect certain features and functions.
