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Releasing a new PC game without a Steam version, and in Early Access, can be risky, but the dark fantasy FPS Witchfire has shown that such an approach can be highly rewarding. After a year of exclusivity on the Epic Games Store, Witchfire has finally arrived on Steam, and the development team at The Astronauts is extremely satisfied with the results.
Adrian Chmielarz, the studio’s co-founder, shared that the Steam launch exceeded their expectations. The game has achieved a 91% positive user rating with over 3,000 total reviews, ensuring financial stability for the studio. It currently sits at more than 1.1 million wishlists, clearly showing strong interest ahead of the full release.
Reflecting on the period of Epic exclusivity, Chmielarz emphasized that it allowed the team to remain independent and continue the game’s development. The Steam version now offers more content and a more polished experience, though it is still in Early Access. He also encouraged indie studios to consider a similar approach, inspired by Supergiant’s success with Hades.
Positive reviews and support from content creators have doubled the player count, further fueling the game’s growth. Chmielarz concluded by highlighting the importance of listening to players and learning from feedback to continue improving Witchfire.
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According to ViJuDa, a brand-new itch.io account had uploaded a pirated version of the game under a “name your own…
The future of gaming will likely be defined by tension and balance.
Today’s Daily Indie News Roundup covers Early Access reveals, console ports, release delays and demos for Steam Next Fest.
Today’s headlines stretch from hardware shortages shaking the industry’s biggest players to various indie announcements.
The Nintendo Switch emulation scene is facing another period of uncertainty following new legal pressure from Nintendo.
In Piece by Piece, the upcoming puzzle-platformer, every level begins shattered into jigsaw-like fragments,
We're back with our Daily Indie News Roundup and we promise there won't be any hiatus anytime soon.
Sony has officially confirmed that the original God of War Greek trilogy is being remade, marking one of the most…
Few sequels have carried as much emotional weight for fans of narrative adventure games as The Wolf Among Us 2.
Highguard’s rapid fall has become more than just a case study in live-service risk.
Priced at 29.99€ for the standard edition, Sons of Sparta is positioned as a mid-tier experience: smaller in scale, but not in…
When a single sponsored post can reach nearly a million viewers in hours, it’s no surprise publishers are betting big…
Your daily digest of everything happening in indie games and the wider industry is here!
Gaming is no longer defined solely by access to hardware or software. It is shaped by attention, time, and trust.
The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
At the heart of Rhell’s design is a simple but ambitious idea: what if spells weren’t selected from a list,…
Rather than relying solely on difficulty and linear progression, it builds its identity around run-based structure, spell systems, counters, and…
The new update significantly expands the sci-fi survival-crafting game’s world, story, and technical performance.
When you combine historically grounded settings, physics-driven combat, and a fully simulated city overrun by the undead, you get something…
Today's Daily Indie News Roundup #18 edition brings together news about new ambitious projects, long-awaited updates, platform expansions, and industry…

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