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Dreameffect Entertainment, a two-person indie studio, has confirmed that Duel Corp. will launch into Steam Early Access on January 21, 2026. The game is set in a land cursed by a strange sickness where every living eye has turned black, leaving the remaining survivors searching for the cause of the spreading shadow.
Inspired by Souls-like design, every attack and block depends on direction rather than simple button presses. Strikes must come from the right angle, and defense requires careful timing and positioning. Perfect parries, dodges, and counters can trigger powerful class-based effects. One example is the Assassin, who can disappear after a well-timed parry and return with a deadly counter.
Progression is built around freedom and experimentation instead of strict roles. While traditional starting paths like Paladin or Ice Mage are available, the system eventually opens up into full customization. More than 70 talents, along with gems, spells, and gear, allow for creative builds that mix styles and abilities. Heavy weapons can be combined with magic, stealth skills can sit next to fire spells and armor sets change both stats and appearance.
The journey begins in a shared online hub called The Hideout, where other adventurers can be encountered. Once outside that space, the world shifts into private areas that are either explored alone or with a small group of up to three friends. Much of the environment is procedurally generated to keep each run unique, while story quests and characters remain hand-crafted. For those who prefer a fully offline experience, all online features can be disabled.
Beyond the main adventure, Duel Corp. also offers competitive modes, including one-on-one and two-on-two arena battles that fully test the directional combat system. Controller support is included, and early testing has shown strong performance on Steam Deck hardware. After the Early Access launch, development will continue for roughly a year, with updates shaped by community feedback before the full release arrives.
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The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
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According to ViJuDa, a brand-new itch.io account had uploaded a pirated version of the game under a “name your own…
The future of gaming will likely be defined by tension and balance.
Today’s Daily Indie News Roundup covers Early Access reveals, console ports, release delays and demos for Steam Next Fest.
Today’s headlines stretch from hardware shortages shaking the industry’s biggest players to various indie announcements.
The Nintendo Switch emulation scene is facing another period of uncertainty following new legal pressure from Nintendo.
In Piece by Piece, the upcoming puzzle-platformer, every level begins shattered into jigsaw-like fragments,
We're back with our Daily Indie News Roundup and we promise there won't be any hiatus anytime soon.
Sony has officially confirmed that the original God of War Greek trilogy is being remade, marking one of the most…
Few sequels have carried as much emotional weight for fans of narrative adventure games as The Wolf Among Us 2.
Highguard’s rapid fall has become more than just a case study in live-service risk.
Priced at 29.99€ for the standard edition, Sons of Sparta is positioned as a mid-tier experience: smaller in scale, but not in…
When a single sponsored post can reach nearly a million viewers in hours, it’s no surprise publishers are betting big…
Your daily digest of everything happening in indie games and the wider industry is here!
Gaming is no longer defined solely by access to hardware or software. It is shaped by attention, time, and trust.
The controversy began when farming sim YouTuber Josh, posted screenshots highlighting a wave of unusually similar positive Steam reviews.
At the heart of Rhell’s design is a simple but ambitious idea: what if spells weren’t selected from a list,…
Rather than relying solely on difficulty and linear progression, it builds its identity around run-based structure, spell systems, counters, and…
The new update significantly expands the sci-fi survival-crafting game’s world, story, and technical performance.
When you combine historically grounded settings, physics-driven combat, and a fully simulated city overrun by the undead, you get something…
Today's Daily Indie News Roundup #18 edition brings together news about new ambitious projects, long-awaited updates, platform expansions, and industry…

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