If you enjoy independent indie game coverage, consider supporting Indie-Games.eu on Patreon. It helps keep the site independent.
Medieval survival games are nothing new, and zombie games are hardly rare. But when you combine historically grounded settings, physics-driven combat, and a fully simulated city overrun by the undead, you get something far more intriguing. That is exactly what Kakao Games and Ocean Drive Studio are aiming for with God Save Birmingham, and a newly released gameplay video suggests the upcoming Closed Alpha Test could mark a major step forward for the ambitious project.
Set in a plague-ridden medieval Birmingham, the game blends survival simulation with brutal, physics-based melee combat. Every swing, shove, and barricade placement appears to be governed by dynamic systems rather than scripted animations, creating chaotic encounters where positioning and improvisation matter as much as raw weapon choice.
The Closed Alpha Test will roll out in two phases. The first phase, running from February 19 to February 23, 2026, will be limited to existing pre-alpha testers. The second phase, scheduled from February 26 to March 2, will expand access to both returning players and newcomers. Those interested in participating can sign up through the game’s Steam page.
New gameplay trailer highlights new weapons designed to take full advantage of the game’s physics systems. A scythe capable of dismemberment introduces crowd-control potential, while one-handed blunt weapons such as hammers offer tighter, more controlled strikes. In a comedic twist, even improvised items like chunks of meat can be used to fend off the so-called “Brummie” zombie horde.
Crafting systems have also been improved, allowing players to build tools and defensive options, while environmental destruction and barricading mechanics promise tense last-stand scenarios. Boarding up doors and fortifying buildings appear to be essential tactics rather than cosmetic features, reinforcing the sense of a living, reactive world.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…
Road to Vostok, often described as a single-player take on Escape from Tarkov, launched into early access recently and has…
Originally released in full in 2015, the game has long been praised for its realistic approach to orbital mechanics.
Cozy life simulation game Starsand Island was temporarily (and still is) removed from the Steam store yesterday.
It is quite unusual for an indie game like Figment to see its strongest performance on the Nintendo Switch.
Lighthearted adventure game with dating sim elements Building Relationships has now been delayed from its previously planned Q1 2026 release…
Sony reportedly plans multiple PlayStation 6 models including a budget PS6S and a dockable handheld for a late 2027 launch,…
The publishing label is built around a curated approach, prioritizing a small number of projects that align with Black Tabby’s…
At its core, Lost Railway is designed around cooperative play for up to four players, emphasizing coordination and shared decision-making.
In Prove You’re Human, you are placed in a tense scenario involving an artificial intelligence that believes itself to be…
Microsoft has announced a series of long-awaited updates to the Xbox achievement system, marking it as one of the first…
In response to the underwhelming financial performance, Nexon has reportedly moved to restructure the development team at Neople responsible for…
Koshmar: The Last Reverie has been officially announced as a new single-player action-adventure title from Polish indie developer Purple Ray…
Although Evil Landfall is newly revealed to the public, the entity itself was established roughly three years ago to handle…
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…
Road to Vostok, often described as a single-player take on Escape from Tarkov, launched into early access recently and has…
Originally released in full in 2015, the game has long been praised for its realistic approach to orbital mechanics.
Cozy life simulation game Starsand Island was temporarily (and still is) removed from the Steam store yesterday.
It is quite unusual for an indie game like Figment to see its strongest performance on the Nintendo Switch.
Lighthearted adventure game with dating sim elements Building Relationships has now been delayed from its previously planned Q1 2026 release…
Sony reportedly plans multiple PlayStation 6 models including a budget PS6S and a dockable handheld for a late 2027 launch,…
The publishing label is built around a curated approach, prioritizing a small number of projects that align with Black Tabby’s…
At its core, Lost Railway is designed around cooperative play for up to four players, emphasizing coordination and shared decision-making.
In Prove You’re Human, you are placed in a tense scenario involving an artificial intelligence that believes itself to be…
Microsoft has announced a series of long-awaited updates to the Xbox achievement system, marking it as one of the first…
In response to the underwhelming financial performance, Nexon has reportedly moved to restructure the development team at Neople responsible for…
Koshmar: The Last Reverie has been officially announced as a new single-player action-adventure title from Polish indie developer Purple Ray…
Although Evil Landfall is newly revealed to the public, the entity itself was established roughly three years ago to handle…

To provide the best experience, we use technologies such as cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this website. Not consenting or withdrawing consent may adversely affect certain features and functions.
