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The head of ID@Xbox Chris Charla told Eurogamer in a recent interview that Microsoft’s long-term bet on Xbox Game Pass is paying off. According to Charla, the company is making its “largest investment in Game Pass to date” as a growing number of independent developers are eager to place their games on the service.
Charla revealed that Microsoft has signed deals with over 150 partners to expand the Game Pass catalog. “The majority of partners who’ve had a game in Game Pass want to bring their future titles to the service,” he stated. Last year, the team signed over 50 companies to their first Game Pass deals, and that number has since grown, reflecting a sustained push to deliver a “most exciting and diverse catalogue in gaming.”
Despite this evident commitment and growth, the debate around the long-term sustainability of the service continues to rage. Critics, such as former PlayStation head Shawn Layden, have expressed serious doubts about the Game Pass model. Layden previously stated that the subscription service makes developers “wage slaves,” arguing that it does not “create value” in the way that traditional game sales and profit sharing do.
He believes it can stifle creativity by reducing a developer’s output to “content” for a catalog, rather than an asset with independent market value.
The INDIE Live Expo Showcase returned over the weekend with a packed lineup of amazing indie titles.
Cookie Cutter, the hand-drawn action-adventure from Subcult Joint, is entering a new phase after the team successfully regained full control…
Xbox appears to be entering a new phase, with a clearer focus on accessibility and player choice shaping both its…
A recent discussion around game Die For The Lich is highlighting just how quickly a game’s reputation can shift on…
The Time I Have Left, a narrative-driven escape RPG, is still in development despite its creator facing a staggering number…
Every year, a handful of indie games break through and become surprise hits, but for every breakout success, there are…
The indie scene is absolutely stacked this spring, and if you’re only keeping an eye on the biggest AAA releases,…
PullUp Entertainment has shared its latest financial results, offering a closer look at both the successes and challenges shaping its…
Players step into the role of a small but agile mouse assisting a kind witch in protecting the land she…
Players build ships, hire crews, and set sail to raid nearby islands for resources that cannot be produced at home.
Shortform video now beats traditional media for game discovery. We break down the distinct audiences of Instagram, TikTok, and YouTube…
The latest Galaxies Spring Showcase has come to a close, featuring a diverse lineup of titles ranging from survival games…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…
The INDIE Live Expo Showcase returned over the weekend with a packed lineup of amazing indie titles.
Cookie Cutter, the hand-drawn action-adventure from Subcult Joint, is entering a new phase after the team successfully regained full control…
Xbox appears to be entering a new phase, with a clearer focus on accessibility and player choice shaping both its…
A recent discussion around game Die For The Lich is highlighting just how quickly a game’s reputation can shift on…
The Time I Have Left, a narrative-driven escape RPG, is still in development despite its creator facing a staggering number…
Every year, a handful of indie games break through and become surprise hits, but for every breakout success, there are…
The indie scene is absolutely stacked this spring, and if you’re only keeping an eye on the biggest AAA releases,…
PullUp Entertainment has shared its latest financial results, offering a closer look at both the successes and challenges shaping its…
Players step into the role of a small but agile mouse assisting a kind witch in protecting the land she…
Players build ships, hire crews, and set sail to raid nearby islands for resources that cannot be produced at home.
Shortform video now beats traditional media for game discovery. We break down the distinct audiences of Instagram, TikTok, and YouTube…
The latest Galaxies Spring Showcase has come to a close, featuring a diverse lineup of titles ranging from survival games…
The GameSpain Spring 2026 showcase, which featured of 24 indie games, has been aired sooner today on ClemmyGames YouTube channel.
According to the developers, the delay comes down to a late-stage issue discovered during final development, one that could have…
The PC Gamer's article "After 4 hours of pirate survival in Windrose, I'm reinstalling Sea of Thieves" shows everything wrong…
Among the removed games are family-oriented titles based on popular films such as Chicken Little, Bolt, and G-Force.
The main campaign lasts between 50 and 70 hours, and Pocketpair has already confirmed long-term support throughout the Early Access…
Perceptum is an upcoming psychological horror title developed by the two-person team at Duck Reaction, and early impressions suggest it…
According to the development team, the delay will allow for additional refinement, including bug fixes and expanded quality assurance.
One of Bridgebourn's most striking features is its visual presentation, which uses 2D techniques such as parallax scrolling and dynamic…

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