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After months of speculation, Valve has finally revealed how much its new Steam Machine will cost, and the price tag has quickly become one of the biggest talking points surrounding the device.
The compact gaming system starts at €1,039 for the model equipped with a 512GB SSD, while the higher-end version costs €1,359 and includes 2TB of storage. Reservations opened recently and sold out almost immediately, with Valve using a lottery-based reservation system rather than a traditional first-come, first-served approach.
Designed as a living room-focused gaming PC, the Steam Machine runs SteamOS 3 and aims to offer a console-like experience while retaining access to the massive Steam library. Under the hood, it packs a semi-custom AMD Zen 4 processor, an RDNA 3 graphics chip, 16GB of DDR5 memory, and 8GB of dedicated GDDR6 VRAM.
Valve claims the hardware delivers more than six times the performance of the original Steam Deck, with support for 4K gaming at 60 FPS when paired with AMD’s FidelityFX Super Resolution technology.
According to Valve, rising memory and component costs have played a major role in the final pricing. Whether gamers agree with that explanation remains to be seen, but one thing is certain: the Steam Machine is no longer a mystery, and its premium price point has already sparked plenty of debate.
“The traditional console model is to sell hardware at a loss and make up the revenue with subscription services or by selling games that are locked-in to the hardware. We think this can make sense for a single business in the short term but that open ecosystems are better for customers over the long term.
PC gaming’s history proves this: The openness of the PC gaming space has enabled it to be the primary driver of hardware and software innovation for decades. The strength of PC gaming is the ability to play the games you want on the hardware you want. Steam Machine is *a* solution to these problems (and we think it’s a great one), but it’s not the only solution, and we don’t want it to be.”
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